sspectre-
Name history of sspectre-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does sspectre- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).
Compared with 2,107 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (51%).
Clutch
Average30% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average56% headshots and so well above the average (49%).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with May to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.83. Last 3 months: 0.55 (at the start 0.81). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.18. Last 3 months: 0.79 (at the start 1.15). Well below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 88.9. Last 3 months: 61.0 (at the start 86.2). Well below the average (80.7).
Share of headshot kills
Best month: October 2026 with 68%. Last 3 months: 66% (at the start 52%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 67%. Last 3 months: 28% (at the start 64%). Well below the average (51%).
Best month: August 2026 with 2,641. Last 3 months: 2,178 (at the start 2,641).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 35%.
Patterns
From the last 103 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
sspectre- loses the most ELO in match 2 of the day: ±0 ELO, 45% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Highest rating in a match: 2.45 · Dust 2
- Reached level 10 · Nuke
- Longest win streak: 7 wins in a row · Nuke
- Most kills in a match: 36 · Mirage
Maps in detail
from the last 103 matchesCompared with players on the same level who have at least 15 matches on the map.
How sspectre- plays
Across 103 matches sspectre- averages K/R 0.72, ADR 77.3 and a rating of 1.02. Biggest strength: Headshot rate at 56%, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 56% headshots. The strongest map is Ancient with a 55% win rate in 11 matches. In 38 of 103 matches the rating was 1.10 or higher (37%), in 37 it was below 0.90. In 63 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: July 2026 at 1.18. sspectre- loses the most ELO in match 2 of the day (±0 ELO, win rate 45%). Things go best from match 5 of the day (+30 ELO, win rate 66%). From match no. 5 of the day on, things go best: 66% win rate, +30 ELO. Improved over the last three months: Headshots +14 pp. Got weaker: K/R −0.26, Rating −0.36, ADR −25.2, Win rate −36 pp, ELO −463. Last 30 days: 24 matches, win rate 25%, net ELO −24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.