ssanina1997

Belarus
On FACEIT since 2025 167 matches tracked 97 matches in 30 days
ELO ▼ 13
2,343
30-day peak: 2,404
Rank EU
#92,777
Belarus #2,259 in Belarus
Last updated:

How does ssanina1997 play?

Rating 1.00 K/R 0.73 ADR 82.0 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 167 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 13%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 26%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 1.01−0.02 · Ø 1.03 better than 39%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 52%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 27%
MVPs per match 2.2−0.1 · Ø 2.3 better than 35%
4Ks and aces 21x 4K, 2 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 31%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 16%
Deaths per round 73%+1 pp · Ø 72% better than 28%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +13 pp, ELO +229, First kills +2 pp, Clutch 1v1 +6 pp
= Stayed the same
K/R at 0.73, Rating at 1.00, ADR at 81.6
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: September 2026 with 0.77. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −53 ELO
54 matches · 57% win rate
On Mirage −49 ELO
44 matches · 48% win rate
Between 6:00 and 12:00 −36 ELO, win rate 38%
On Thursdays ±0 ELO, win rate 22%

ssanina1997 loses the most ELO on Dust 2: −53 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Mirage
  2. Longest win streak: 6 wins in a row · Inferno
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 40 · Mirage
  5. Reached level 10 · Mirage

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
57% better than 69%
0.74 right on the average
82.5 better than 59%
1.01 better than 38%
56% of 254 duels better than 74%
26% of 31 situations better than 17%
Mirage44
48% better than 34%
0.74 right on the average
81.3 better than 53%
1.00 better than 38%
48% of 225 duels better than 30%
33% of 36 situations better than 34%
Anubis28
50% better than 42%
0.72 better than 38%
81.4 better than 51%
0.99 better than 33%
52% of 120 duels right on the average
33% of 15 situations better than 38%
Ancient23
52% better than 46%
0.73 better than 41%
84.3 better than 64%
1.01 better than 41%
53% of 120 duels better than 59%
44% of 9 situations better than 68%
Inferno9
67% -
0.72 -
85.7 -
1.01-
52% of 44 duels -
29% of 7 situations -
Nuke7
71% -
0.75 -
77.7 -
1.00-
50% of 32 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ssanina1997 plays

Across 167 matches ssanina1997 averages K/R 0.73, ADR 82.0 and a rating of 1.00. Most room to improve: Clutch 1v1 won at 31%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 46% headshots. The strongest map is Dust 2 with a 57% win rate in 54 matches. In 61 of 167 matches the rating was 1.10 or higher (37%), in 66 it was below 0.90. In 167 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 1.08. ssanina1997 loses the most ELO on Dust 2 (−53 ELO, win rate 57%). Things go best on Ancient (+43 ELO, win rate 52%). Improved over the last three months: Win rate +13 pp, ELO +229, First kills +2 pp, Clutch 1v1 +6 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.00, ADR at 81.6. Last 30 days: 97 matches, win rate 55%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.