sprayz-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (299 matches).
Compared with 11,755 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so well below the average (52%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average0.94 K/D and so clearly below the average (1.05).
Impact
WeaknessExactly 2 kills in 11.6% of rounds and so well below the average (13.6%).
Utility and deaths
Average0.23 enemies flashed per round and so well below the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.69. Last 3 months: 0.68 (at the start 0.67). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 0.96. Last 3 months: 0.94 (at the start 0.95). Well below the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 78.0. Last 3 months: 77.0 (at the start 71.8). Slightly below the average (81.3).
Share of headshot kills
Best month: September 2026 with 59%. Last 3 months unchanged at 56%. Clearly above the average (52%).
Matches won (win rate)
Best month: September 2026 with 52%. Last 3 months: 52% (at the start 49%). Just above the average (51%).
Best month: August 2026 with 3,003. Last 3 months: 2,796 (at the start 2,871).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 350 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
sprayz- loses the most ELO on Dust 2: −73 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Mirage
- Recorded match no. 250 · Ancient
- Longest win streak: 7 wins in a row · Cache
- Highest rating in a match: 2.07 · Anubis
Maps in detail
from the last 350 matchesCompared with players on the same level who have at least 15 matches on the map.
How sprayz- plays
Across 350 matches sprayz- averages K/R 0.67, ADR 73.9 and a rating of 0.95. Biggest strength: Headshot rate at 56%, better than 76% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 46%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 14.7 kills per match with 56% headshots. The strongest map is Cache with a 57% win rate in 30 matches. In 102 of 350 matches the rating was 1.10 or higher (29%), in 166 it was below 0.90. In 299 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: August 2026 at 0.96. sprayz- loses the most ELO on Dust 2 (−73 ELO, win rate 49%). Things go best on Ancient (+152 ELO, win rate 47%). Match no. 1 of the day goes best: 60% win rate, +128 ELO. Improved over the last three months: ADR +5.2, Win rate +3 pp. Got weaker: ELO −75. Unchanged in recent months: K/R at 0.68, Rating at 0.94, Headshots at 56%. Last 30 days: 82 matches, win rate 51%, net ELO +302.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.