speedster-
Name history of speedster-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).
Compared with 635 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (49%).
Clutch
Weakness10% of 1v2s won and so clearly below the average (19%).
Weapons and aim
Average33% headshots and so well below the average (43%).
Impact
AverageExactly 2 kills in 11.0% of rounds and so clearly below the average (12.7%).
Utility and deaths
Weakness1.8 utility damage per round and so well below the average (3.7).
Progress
One value per month, dashed line is the level 4 averageSep to Oct 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.73. Last 3 months unchanged at 0.68. Just below the average (0.70).
Rating, 1.00 is an average match
Best month: June 2026 with 1.00. Last 3 months: 0.91 (at the start 0.95). Clearly below the average (0.97).
Damage per round (ADR)
Best month: September 2026 with 78.3. Last 3 months: 76.5 (at the start 73.3). Just below the average (77.2).
Share of headshot kills
Best month: June 2026 with 35%. Last 3 months: 32% (at the start 34%). Well below the average (43%).
Matches won (win rate)
Best month: June 2026 with 67%. Last 3 months: 49% (at the start 63%). Just below the average (50%).
Best month: September 2026 with 1,348. Last 3 months: 940 (at the start 1,049).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 136 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
speedster- loses the most ELO in match 1 of the day: −105 ELO, 47% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 31 · Ancient
- Highest rating in a match: 2.25 · Mirage
Maps in detail
from the last 136 matchesCompared with players on the same level who have at least 15 matches on the map.
How speedster- plays
Across 136 matches speedster- averages K/R 0.68, ADR 75.3 and a rating of 0.93. Most room to improve: Headshot rate at 33%, better than only 7% of level 4 players. Averages 15.1 kills per match with 33% headshots. The strongest map is Dust 2 with a 66% win rate in 50 matches. In 37 of 136 matches the rating was 1.10 or higher (27%), in 66 it was below 0.90. In 115 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: June 2026 at 1.00. speedster- loses the most ELO in match 1 of the day (−105 ELO, win rate 47%). Things go best on Dust 2 (+67 ELO, win rate 66%). Match no. 2 of the day goes best: 59% win rate, +121 ELO. Got weaker: Headshots −2 pp, Win rate −14 pp, ELO −109. Unchanged in recent months: K/R at 0.68, Rating at 0.91, ADR at 76.5. Last 30 days: 27 matches, win rate 48%, net ELO −74.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.