speed01-
Compared with 2,115 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average47% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average0.88 K/D and so clearly below the average (1.03).
Impact
AverageExactly 2 kills in 11.4% of rounds and so well below the average (13.4%).
Utility and deaths
Average0.54 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.79. Last 3 months: 0.70 (at the start 0.62). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.09. Last 3 months: 0.95 (at the start 0.82). Clearly below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 88.2. Last 3 months: 81.4 (at the start 73.2). Just above the average (80.8).
Share of headshot kills
Best month: October 2026 with 52%. Last 3 months: 49% (at the start 51%). Right on the average (49%).
Matches won (win rate)
Best month: September 2026 with 63%. Last 3 months unchanged at 55%. Clearly above the average (50%).
Best month: September 2026 with 2,118. Last 3 months: 2,112 (at the start 2,093).
Rounds with first kill
Best month: September 2026 with 12%. Last 3 months: 11% (at the start 10%). Right on the average (11%).
1v1 clutches won
Best month: October 2026 with 53%. Last 3 months: 49% (at the start 40%). Well above the average (39%).
Patterns
From the last 89 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
speed01- loses the most ELO on Dust 2: −50 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.73 · Mirage
- Most kills in a match: 27 · Mirage
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 89 matchesCompared with players on the same level who have at least 15 matches on the map.
How speed01- plays
Across 89 matches speed01- averages K/R 0.67, ADR 78.6 and a rating of 0.91. Biggest strength: Clutch 1v1 won at 47%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.88, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 50% headshots. The strongest map is Anubis with a 60% win rate in 10 matches. In 26 of 89 matches the rating was 1.10 or higher (29%), in 47 it was below 0.90. In 89 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: November 2026 at 1.09. speed01- loses the most ELO on Dust 2 (−50 ELO, win rate 50%). Things go best on Mirage (+25 ELO, win rate 48%). Improved over the last three months: K/R +0.08, Rating +0.13, ADR +8.2, First kills +1 pp, Clutch 1v1 +9 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 55%, ELO at 2,112. Last 30 days: 42 matches, win rate 55%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.