spargo-
How does spargo- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).
Compared with 7,726 players in this group, each player over up to their last 100 matches.
Opening
Strength61% of opening duels won and so well above the average (52%).
Clutch
Average29% of 1v1s won and so well below the average (40%).
Weapons and aim
Average40% headshots and so well below the average (53%).
Impact
AverageExactly 2 kills in 15.2% of rounds and so clearly above the average (13.6%).
Utility and deaths
Average24% of nades dealing damage or blinding and so well below the average (33%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.84. Last 3 months: 0.83 (at the start 0.77). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.20. Last 3 months: 1.18 (at the start 1.16). Well above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 83.7. Last 3 months: 80.9 (at the start 78.2). Right on the average (80.9).
Share of headshot kills
Best month: May 2026 with 43%. Last 3 months: 39% (at the start 44%). Well below the average (53%).
Matches won (win rate)
Best month: July 2026 with 71%. Last 3 months: 61% (at the start 60%). Well above the average (52%).
Best month: October 2026 with 3,372. Last 3 months: 3,336 (at the start 3,252).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: November 2026 with 50%.
Patterns
From the last 271 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
spargo- loses the most ELO on Cache: −139 ELO, 48% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Highest rating in a match: 2.08 · Ancient
- Longest win streak: 9 wins in a row · Ancient
- Most kills in a match: 51 · Nuke
Maps in detail
from the last 271 matchesCompared with players on the same level who have at least 15 matches on the map.
How spargo- plays
Across 271 matches spargo- averages K/R 0.81 and ADR 80.2; the rating across the 221 rated matches is 1.18. Biggest strength: Opening duels won at 61%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 18.1 kills per match with 40% headshots. The strongest map is Nuke with a 66% win rate in 61 matches. In 136 of 221 matches the rating was 1.10 or higher (62%), in 44 it was below 0.90. In 209 matches with detailed stats: 45 4Ks and 5 aces. Best month by rating: October 2026 at 1.20. spargo- loses the most ELO on Cache (−139 ELO, win rate 48%). Things go best on Mirage (+153 ELO, win rate 65%). Improved over the last three months: K/R +0.06, ELO +84. Got weaker: Headshots −5 pp. Unchanged in recent months: Rating at 1.18, ADR at 80.9, Win rate at 61%. Last 30 days: 50 matches, win rate 70%, net ELO +263.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.