sonsky_-

Brazil
On FACEIT since 2017 199 matches tracked 40 matches in 30 days
ELO ▲ 17
2,067
30-day peak: 2,093
Rank SA ▼ 1,050 places
#5,650
Brazil #3,402 in Brazil
30 days · prev. #4,600 · best #4,600
Last updated:

How does sonsky_- play?

Rating 1.17 K/R 0.82 ADR 88.1 from 199 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 199 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 27%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 23%+12 pp · Ø 11% better than 90%
K/D 1.21+0.18 · Ø 1.03 better than 92%
Pistol kills per match 3.5
Zeus kills2 in 199 matches
Knife kills 5 in 199 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 88%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 71%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 35x 4K, 3 aces in 122 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 5.3+1.0 · Ø 4.3 better than 79%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 92%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +65
= Stayed the same
Win rate at 54%
▼ Got worse
K/R −0.07, Rating −0.09, ADR −9.0, Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: August 2026 with 0.86. Last 3 months: 0.77 (at the start 0.84). Slightly above the average (0.74).

Patterns

From the last 199 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −62 ELO
53 matches · 51% win rate
On Inferno −3 ELO
33 matches · 55% win rate
Between 18:00 and 24:00 +17 ELO, win rate 47%
On Thursdays −6 ELO, win rate 48%

sonsky_- loses the most ELO on Dust 2: −62 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Nuke
  2. Recorded match no. 100 · Inferno
  3. Longest win streak: 6 wins in a row · Cache
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.44 · Dust 2

Maps in detail

from the last 199 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
51% better than 47%
0.81 better than 81%
88.7 better than 83%
1.18 better than 88%
69% of 203 duels better than 99%
50% of 36 situations better than 81%
Inferno33
55% better than 57%
0.87 better than 93%
93.1 better than 92%
1.26 better than 96%
64% of 127 duels better than 95%
29% of 24 situations better than 26%
Ancient32
41% better than 18%
0.86 better than 92%
92.9 better than 93%
1.21 better than 94%
63% of 124 duels better than 96%
24% of 17 situations better than 18%
Anubis29
72% better than 97%
0.84 better than 87%
89.1 better than 86%
1.22 better than 93%
58% of 112 duels better than 82%
31% of 16 situations better than 33%
Mirage25
48% better than 39%
0.66 better than 16%
72.2 better than 13%
0.90 better than 11%
49% of 90 duels better than 39%
50% of 18 situations better than 82%
Nuke15
60% better than 66%
0.94 better than 99%
94.4 better than 93%
1.33 better than 99%
63% of 48 duels better than 92%
25% of 4 situations better than 18%
Cache7
57% -
0.75 -
76.9 -
1.04-
68% of 28 duels -
0% of 2 situations -
Vertigo4
75% -
0.77 -
86.3 -
1.08-
50% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sonsky_- plays

Across 199 matches sonsky_- averages K/R 0.82, ADR 88.1 and a rating of 1.17. Biggest strength: Opening duels won at 63%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 39% headshots. The strongest map is Anubis with a 72% win rate in 29 matches. In 108 of 199 matches the rating was 1.10 or higher (54%), in 51 it was below 0.90. In 122 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: August 2026 at 1.23. sonsky_- loses the most ELO on Dust 2 (−62 ELO, win rate 51%). Things go best on Anubis (+42 ELO, win rate 72%). Match no. 2 of the day goes best: 66% win rate, +32 ELO. Improved over the last three months: ELO +65. Got weaker: K/R −0.07, Rating −0.09, ADR −9.0, Headshots −2 pp. Unchanged in recent months: Win rate at 54%. Last 30 days: 40 matches, win rate 53%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.