someoneveil-
Name history of someoneveil-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does someoneveil- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).
Compared with 10,591 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average15% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average1.16 K/D and so clearly above the average (1.05).
Impact
AverageExactly 2 kills in 14.9% of rounds and so clearly above the average (13.6%).
Utility and deaths
Weakness1.8 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.84. Last 3 months: 0.78 (at the start 0.83). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.19. Last 3 months: 1.10 (at the start 1.19). Clearly above the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 83.5. Last 3 months: 79.5 (at the start 82.7). Just below the average (81.3).
Share of headshot kills
Best month: October 2026 with 56%. Last 3 months: 54% (at the start 47%). Slightly above the average (52%).
Matches won (win rate)
Best month: August 2026 with 69%. Last 3 months: 52% (at the start 56%). Just above the average (51%).
Best month: September 2026 with 2,930. Last 3 months: 2,787 (at the start 2,728).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 57%.
Patterns
From the last 226 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
someoneveil- loses the most ELO in match 4 of the day: −25 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.42 · Mirage
- Most kills in a match: 40 · Mirage
- Recorded match no. 100 · Dust 2
Maps in detail
from the last 226 matchesCompared with players on the same level who have at least 15 matches on the map.
How someoneveil- plays
Across 226 matches someoneveil- averages K/R 0.80 and ADR 80.8; the rating across the 186 rated matches is 1.12. Biggest strength: K/D at 1.16, better than 78% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 1.8, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 17.7 kills per match with 51% headshots. The strongest map is Cache with a 63% win rate in 16 matches. In 98 of 186 matches the rating was 1.10 or higher (53%), in 48 it was below 0.90. In 135 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: June 2026 at 1.19. someoneveil- loses the most ELO in match 4 of the day (−25 ELO, win rate 42%). Things go best on Mirage (+99 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, −71 ELO. Improved over the last three months: Headshots +7 pp, ELO +59. Got weaker: K/R −0.05, Rating −0.09, Win rate −4 pp. Unchanged in recent months: ADR at 79.5. Last 30 days: 116 matches, win rate 48%, net ELO +275.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.