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soft3r

Poland
On FACEIT since 2015 414 matches tracked 182 matches in 30 days
ELO ▼ 49
2,104
30-day peak: 2,681
Rank EU
#193,196
Poland #10,721 in Poland
Last updated:

How does soft3r play?

Rating 1.06 K/R 0.80 ADR 90.1 from 414 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 414 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (350 matches).

2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 50%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.02−0.01 · Ø 1.03 better than 47%
Pistol kills per match 2.8
Zeus kills1 in 414 matches
Knife kills 13 in 414 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 80%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 105x 4K, 8 aces in 350 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 72%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 78%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.11, Rating −0.15, ADR −11.6, Headshots −2 pp, Win rate −7 pp, ELO −75

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: August 2026 with 0.88. Last 3 months: 0.76 (at the start 0.87). Just above the average (0.74).

Patterns

From the last 414 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −178 ELO
49 matches · 45% win rate
On Dust 2 −172 ELO
121 matches · 55% win rate
Between 12:00 and 18:00 −142 ELO, win rate 47%
On Wednesdays +20 ELO, win rate 42%

soft3r loses the most ELO on Ancient: −178 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Cache
  2. Recorded match no. 250 · Ancient
  3. Longest win streak: 7 wins in a row · Inferno
  4. Highest rating in a match: 2.34 · Dust 2
  5. Reached level 10 · Mirage

Maps in detail

from the last 414 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2121
55% better than 64%
0.81 better than 81%
91.3 better than 90%
1.08 better than 67%
52% of 784 duels better than 55%
37% of 52 situations better than 47%
Mirage83
42% better than 18%
0.77 better than 65%
87.3 better than 80%
1.01 better than 44%
50% of 558 duels better than 45%
25% of 24 situations better than 17%
Inferno65
55% better than 60%
0.84 better than 85%
92.8 better than 90%
1.14 better than 79%
54% of 463 duels better than 58%
42% of 26 situations better than 58%
Ancient49
45% better than 29%
0.76 better than 58%
85.1 better than 69%
1.02 better than 48%
44% of 291 duels better than 12%
35% of 26 situations better than 43%
Cache41
59% better than 63%
0.88 better than 92%
101.3 better than 97%
1.16 better than 80%
54% of 317 duels better than 59%
25% of 16 situations better than 18%
Anubis30
57% better than 68%
0.76 better than 62%
83.9 better than 68%
0.99 better than 38%
52% of 221 duels better than 54%
40% of 10 situations better than 54%
Nuke25
56% right on the average
0.76 better than 59%
85.2 better than 73%
1.02 better than 45%
52% of 175 duels better than 46%
33% of 9 situations better than 33%

Compared with players on the same level who have at least 15 matches on the map.

How soft3r plays

Across 414 matches soft3r averages K/R 0.80, ADR 90.1 and a rating of 1.06. Biggest strength: Rounds with first kill at 15%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 49% headshots. The strongest map is Cache with a 59% win rate in 41 matches. In 188 of 414 matches the rating was 1.10 or higher (45%), in 148 it was below 0.90. In 350 matches with detailed stats: 105 4Ks and 8 aces. Best month by rating: August 2026 at 1.18. soft3r loses the most ELO on Ancient (−178 ELO, win rate 45%). Things go best on Cache (+98 ELO, win rate 59%). Match no. 1 of the day goes best: 58% win rate, +28 ELO. Got weaker: K/R −0.11, Rating −0.15, ADR −11.6, Headshots −2 pp, Win rate −7 pp, ELO −75. Last 30 days: 182 matches, win rate 48%, net ELO −152.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.