sofita_
How does sofita_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (250 matches).
Opening
AverageClutch
StrengthWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.72. Last 3 months: 0.69 (at the start 0.65).
Rating, 1.00 is an average match
Best month: October 2026 with 0.95.
Damage per round (ADR)
Best month: September 2026 with 77.7. Last 3 months: 76.4 (at the start 69.6).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 52% (at the start 51%).
Matches won (win rate)
Best month: August 2026 with 49%. Last 3 months: 47% (at the start 33%).
Best month: September 2026 with 1,497. Last 3 months: 1,367 (at the start 1,322).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 46%.
Patterns
From the last 280 matches, each row based on 20+ matches.Where does the ELO go?
sofita_ loses the most ELO on Mirage: −91 ELO, 53% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.75 · Dust 2
- Longest win streak: 10 wins in a row · Mirage
- Most kills in a match: 41 · Ancient
Maps in detail
from the last 280 matchesCompared with players on the same level who have at least 15 matches on the map.
How sofita_ plays
Across 280 matches sofita_ averages K/R 0.69 and ADR 75.7; the rating across the 108 rated matches is 0.94. Biggest strength: Headshot rate at 52%. That is better than 84% of players on level 6. Most room to improve: Utility with impact at 26%. That is better than only 7% of players on level 6. On average 15.2 kills per match, 52% of them headshots. The strongest map is Mirage with a 53% win rate in 88 matches. In 37 of 108 matches the rating was 1.10 or higher (34%), in 55 it was below 0.90. In 250 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: October 2026 at 0.95. sofita_ loses the most ELO on Mirage (−91 ELO, win rate 53%). Things go best on Ancient (+50 ELO, win rate 37%). Improved over the last three months: K/R +0.04, ADR +6.8, Win rate +14 pp. Unchanged in recent months: Headshots at 52%, ELO at 1,367. Last 30 days: 133 matches, win rate 47%, ELO balance −16.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.