soermad

Russia
On FACEIT since 2017 311 matches tracked 48 matches in 30 days
ELO ▲ 57
2,040
30-day peak: 2,100
Rank EU
#224,836
Russia #62,584 in Russia
Last updated:

How does soermad play?

Rating 1.02 (from 301 matches) K/R 0.74 ADR 83.9 from 311 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 301 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 23% very weak below 0.75 16%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.02−0.01 · Ø 1.03 better than 48%
Pistol kills per match 2.8
Knife kills 2 in 311 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 62%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 34x 4K, 3 aces in 249 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 96%
Utility damage per round 5.8+1.5 · Ø 4.3 better than 86%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 49%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.06
= Stayed the same
K/R at 0.75, ADR at 85.7, Headshots at 42%, Win rate at 50%, ELO at 2,040
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: June 2026 with 0.79. Last 3 months: 0.75 (at the start 0.72). Just above the average (0.74).

Patterns

From the last 311 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Wednesdays −159 ELO, win rate 43%

No clear pattern

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Cache
  2. Most kills in a match: 41 · Anubis
  3. Highest rating in a match: 2.17 · Dust 2
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 311 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
47% better than 33%
0.73 better than 46%
85.8 better than 74%
0.99 better than 37%
50% of 453 duels better than 43%
45% of 49 situations better than 73%
Dust 283
52% better than 54%
0.72 better than 40%
80.6 better than 49%
0.99 better than 34%
49% of 319 duels better than 38%
39% of 49 situations better than 51%
Anubis60
53% right on the average
0.77 better than 65%
86.6 better than 78%
1.09 better than 70%
45% of 239 duels better than 17%
33% of 27 situations better than 36%
Ancient29
55% better than 61%
0.75 better than 55%
83.1 better than 59%
1.03 right on the average
48% of 104 duels better than 30%
20% of 20 situations better than 10%
Cache14
50% -
0.72 -
81.9 -
1.05-
51% of 57 duels -
67% of 6 situations -
Inferno14
43% -
0.74 -
82.6 -
1.05-
63% of 48 duels -
38% of 8 situations -
Nuke4
0% -
0.60 -
73.9 -
0.75-
28% of 25 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How soermad plays

Across 311 matches soermad averages K/R 0.74 and ADR 83.9; the rating across the 301 rated matches is 1.02. Biggest strength: Utility hit rate at 45%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 42% headshots. The strongest map is Ancient with a 55% win rate in 29 matches. In 109 of 301 matches the rating was 1.10 or higher (36%), in 116 it was below 0.90. In 249 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: June 2026 at 1.13. Things go best on Anubis (+295 ELO, win rate 53%). Improved over the last three months: Rating +0.06. Unchanged in recent months: K/R at 0.75, ADR at 85.7, Headshots at 42%, Win rate at 50%, ELO at 2,040. Last 30 days: 48 matches, win rate 52%, net ELO +81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.