snowyseNNN

Denmark
On FACEIT since 2018 105 matches tracked 35 matches in 30 days
ELO ▲ 187
2,012
30-day peak: 2,012
Rank EU
#252,333
Denmark #5,463 in Denmark
Last updated:

How does snowyseNNN play?

Rating 1.09 K/R 0.79 ADR 81.4 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 105 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 9% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 11%
AWP share of kills 20%+8 pp · Ø 12% better than 85%
K/D 1.11+0.08 · Ø 1.03 better than 75%
Pistol kills per match 3.2
Zeus kills1 in 105 matches
Knife kills 3 in 105 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 74%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 74%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 18x 4K, 0 aces in 97 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 17%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 17%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.11, ADR +6.6
= Stayed the same
Win rate at 53%, ELO at 2,012
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: October 2026 with 0.85. Last 3 months: 0.81 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −1 ELO
32 matches · 50% win rate

snowyseNNN loses the most ELO on Mirage: −1 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 33 · Inferno
  3. Longest win streak: 6 wins in a row · Mirage
  4. Highest rating in a match: 2.32 · Cache

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
50% better than 43%
0.82 better than 83%
84.6 better than 70%
1.14 better than 82%
58% of 137 duels better than 85%
52% of 21 situations better than 85%
Dust 216
19% better than 1%
0.77 better than 65%
83.6 better than 64%
1.00 better than 37%
65% of 51 duels better than 98%
25% of 8 situations better than 17%
Ancient15
40% better than 19%
0.82 better than 84%
78.7 better than 39%
1.11 better than 77%
57% of 53 duels better than 82%
14% of 14 situations better than 6%
Inferno15
80% better than 99%
0.74 right on the average
80.2 better than 45%
1.05 right on the average
53% of 43 duels better than 58%
33% of 9 situations better than 30%
Anubis10
80% -
0.69 -
70.3 -
0.98-
56% of 36 duels -
83% of 6 situations -
Nuke9
56% -
0.69 -
75.2 -
0.99-
48% of 27 duels -
44% of 9 situations -
Cache8
63% -
0.95 -
93.7 -
1.35-
65% of 34 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How snowyseNNN plays

Across 105 matches snowyseNNN averages K/R 0.79, ADR 81.4 and a rating of 1.09. Biggest strength: Opening duels won at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 41% headshots. The strongest map is Inferno with a 80% win rate in 15 matches. In 50 of 105 matches the rating was 1.10 or higher (48%), in 28 it was below 0.90. In 97 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: October 2026 at 1.19. snowyseNNN loses the most ELO on Mirage (−1 ELO, win rate 50%). Improved over the last three months: K/R +0.08, Rating +0.11, ADR +6.6. Got weaker: Headshots −5 pp. Unchanged in recent months: Win rate at 53%, ELO at 2,012. Last 30 days: 35 matches, win rate 63%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.