sn0wyQ

Serbia
On FACEIT since 2019 111 matches tracked 35 matches in 30 days
ELO ▼ 98
2,140
30-day peak: 2,238
Rank EU
#170,308
Serbia #1,706 in Serbia
Last updated:

How does sn0wyQ play?

Rating 0.93 K/R 0.66 ADR 71.8 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 111 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 10% normal 0.90 to 1.09 28% weak 0.75 to 0.89 12% very weak below 0.75 33%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 49%−2 pp · Ø 51% better than 33%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 84%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 74%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 0.90−0.13 · Ø 1.03 better than 9%
Pistol kills per match 2.2
Knife kills 3 in 111 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 10.6% of rounds and so well below the average (13.4%).

2K rounds 10.6%−2.8 pp · Ø 13.4% better than 3%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 11x 4K, 1 ace in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.29).

Utility hit rate 40%+4 pp · Ø 36% better than 83%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 73%
Enemies flashed per round 0.53+0.24 · Ø 0.29 better than 95%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.09, Rating +0.12, Win rate +7 pp, ELO +215
= Stayed the same
ADR at 72.4, Headshots at 48%
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOctNov

Best month: October 2026 with 0.70. Last 3 months: 0.70 (at the start 0.61). Slightly below the average (0.74).

Patterns

From the last 111 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −25 ELO
32 matches · 53% win rate
On Anubis −18 ELO
26 matches · 50% win rate

sn0wyQ loses the most ELO on Ancient: −25 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 40 · Ancient
  3. Reached level 10 · Anubis
  4. Longest win streak: 6 wins in a row · Dust 2
  5. Highest rating in a match: 2.17 · Dust 2

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient32
53% better than 55%
0.70 better than 31%
75.4 better than 22%
0.96 better than 29%
50% of 139 duels better than 42%
56% of 9 situations better than 87%
Anubis26
50% right on the average
0.67 better than 18%
72.2 better than 10%
0.96 better than 26%
45% of 98 duels better than 19%
36% of 11 situations better than 45%
Dust 224
67% better than 93%
0.68 better than 26%
72.7 better than 14%
0.98 better than 35%
44% of 79 duels better than 16%
40% of 10 situations better than 59%
Inferno13
31% -
0.58 -
66.6 -
0.79-
50% of 56 duels -
0% of 4 situations -
Nuke9
67% -
0.56 -
65.1 -
0.88-
29% of 21 duels -
100% of 1 situations -
Mirage6
33% -
0.67 -
71.1 -
0.91-
41% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sn0wyQ plays

Across 111 matches sn0wyQ averages K/R 0.66, ADR 71.8 and a rating of 0.93. Biggest strength: Clutch 1v1 won at 45%, better than 84% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 71.8, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 49% headshots. The strongest map is Dust 2 with a 67% win rate in 24 matches. In 30 of 111 matches the rating was 1.10 or higher (27%), in 50 it was below 0.90. In 72 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: November 2026 at 0.99. sn0wyQ loses the most ELO on Ancient (−25 ELO, win rate 53%). Improved over the last three months: K/R +0.09, Rating +0.12, Win rate +7 pp, ELO +215. Unchanged in recent months: ADR at 72.4, Headshots at 48%. Last 30 days: 35 matches, win rate 49%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.