smaczys

Poland
On FACEIT since 2021 116 matches tracked 31 matches in 30 days
ELO ▼ 42
2,322
30-day peak: 2,364
Rank EU
#95,845
Poland #5,163 in Poland
Last updated:

How does smaczys play?

Rating 1.12 K/R 0.81 ADR 87.2 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 116 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,250-2,499 ELO

Compared with 2,327 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 50%−1 pp · Ø 51% better than 35%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 17%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 45%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Strength
Where do the kills come from?

63% headshots and so well above the average (50%).

Headshot rate 63%+13 pp · Ø 50% better than 98%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 1.14+0.10 · Ø 1.04 better than 79%
Pistol kills per match 3.3
Knife kills 2 in 116 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so clearly above the average (13.5%).

2K rounds 15.4%+1.9 pp · Ø 13.5% better than 86%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 73%
MVPs per match 2.6+0.2 · Ø 2.4 better than 75%
4Ks and aces 14x 4K, 1 ace in 84 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.2).

Utility hit rate 42%+7 pp · Ø 35% better than 91%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 93%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 77%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.80, Rating at 1.11, ADR at 87.1, ELO at 2,339
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.80 (at the start 0.83). Clearly above the average (0.74).

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −47 ELO
27 matches · 41% win rate
On Mondays +17 ELO, win rate 29%

smaczys loses the most ELO in match 2 of the day: −47 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 2.01 · Ancient
  3. Longest win streak: 4 wins in a row · Cache

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
55% better than 63%
0.82 better than 80%
86.3 better than 72%
1.13 better than 76%
48% of 152 duels better than 29%
27% of 22 situations better than 19%
Dust 221
43% better than 20%
0.75 right on the average
81.8 better than 51%
1.06 better than 55%
41% of 98 duels better than 7%
25% of 12 situations better than 17%
Ancient18
56% better than 60%
0.88 better than 92%
93.4 better than 91%
1.21 better than 91%
65% of 71 duels better than 98%
38% of 13 situations right on the average
Anubis16
38% better than 12%
0.80 better than 73%
92.4 better than 91%
1.07 better than 60%
54% of 57 duels better than 64%
44% of 16 situations better than 64%
Cache11
55% -
0.79 -
84.7 -
1.12-
53% of 45 duels -
33% of 9 situations -
Nuke7
57% -
0.86 -
86.2 -
1.20-
39% of 18 duels -
44% of 9 situations -
Inferno5
40% -
0.74 -
81.2 -
1.10-
46% of 13 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How smaczys plays

Across 116 matches smaczys averages K/R 0.81, ADR 87.2 and a rating of 1.12. Biggest strength: Headshot rate at 63%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 63% headshots. The strongest map is Ancient with a 56% win rate in 18 matches. In 60 of 116 matches the rating was 1.10 or higher (52%), in 32 it was below 0.90. In 84 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: July 2026 at 1.22. smaczys loses the most ELO in match 2 of the day (−47 ELO, win rate 41%). Things go best on Dust 2 (+13 ELO, win rate 43%). Improved over the last three months: Win rate +3 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.11, ADR at 87.1, ELO at 2,339. Last 30 days: 31 matches, win rate 55%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.