sleepy111

Russia
On FACEIT since 2018 195 matches tracked 57 matches in 30 days
ELO ▲ 292
3,336
30-day peak: 3,336
Rank EU ▲ 2,956 places
#1,969
RU #562 in RU
30 days · prev. #4,925 · best #1,969
Last updated:

How does sleepy111 play?

Rating 1.15 K/R 0.80 ADR 80.9 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 195 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 34% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 71%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 15%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (53%).

Headshot rate 45%−8 pp · Ø 53% better than 12%
AWP share of kills 45%+33 pp · Ø 12% better than 99%
K/D 1.19+0.14 · Ø 1.05 better than 80%
Pistol kills per match 3.0
Knife kills 3 in 195 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 70%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 38x 4K, 7 aces in 195 matches

Utility and deaths

Average
Nades, flashes and deaths

1.8 utility damage per round and so well below the average (3.9).

Utility hit rate 25%−9 pp · Ø 34% better than 4%
Utility damage per round 1.8−2.1 · Ø 3.9 better than 2%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 37%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether sleepy111 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 195 matches, all from the last 3 months.

Kills per round (K/R)

0.82
AugSepOct

Best month: August 2026 with 0.85.

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −214 ELO
30 matches · 50% win rate
In match 1 of the day −61 ELO
35 matches · 43% win rate
On Sundays −30 ELO, win rate 37%

sleepy111 loses the most ELO on Dust 2: −214 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Mirage
  2. Most kills in a match: 36 · Dust 2
  3. Highest rating in a match: 2.70 · Anubis

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
53% better than 41%
0.82 better than 75%
81.8 better than 47%
1.17 better than 80%
60% of 397 duels better than 87%
47% of 53 situations better than 75%
Dust 230
50% better than 32%
0.85 better than 85%
87.0 better than 73%
1.21 better than 85%
62% of 171 duels better than 90%
50% of 18 situations better than 78%
Nuke30
60% better than 55%
0.77 right on the average
78.6 better than 29%
1.11 better than 60%
58% of 135 duels better than 74%
41% of 27 situations better than 52%
Anubis25
48% better than 27%
0.80 better than 72%
79.9 better than 40%
1.15 better than 76%
54% of 135 duels better than 59%
37% of 19 situations better than 46%
Cache14
43% -
0.72 -
73.9 -
1.01-
56% of 66 duels -
45% of 11 situations -
Inferno8
25% -
0.78 -
76.1 -
1.13-
51% of 35 duels -
38% of 8 situations -
Ancient5
60% -
0.79 -
75.6 -
1.12-
63% of 16 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sleepy111 plays

Across 195 matches sleepy111 averages K/R 0.80, ADR 80.9 and a rating of 1.15. Biggest strength: Opening duels won at 59%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 1.8, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 17.5 kills per match with 45% headshots. The strongest map is Nuke with a 60% win rate in 30 matches. In 108 of 195 matches the rating was 1.10 or higher (55%), in 49 it was below 0.90. In 195 matches with detailed stats: 38 4Ks and 7 aces. Best month by rating: August 2026 at 1.24. sleepy111 loses the most ELO on Dust 2 (−214 ELO, win rate 50%). Things go best on Anubis (+14 ELO, win rate 48%). Match no. 2 of the day goes best: 61% win rate, −100 ELO. Last 30 days: 57 matches, win rate 60%, net ELO −89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.