sky77

Brazil
On FACEIT since 2020 637 matches tracked 151 matches in 30 days
ELO ▲ 85
2,642
30-day peak: 2,821
Rank SA ▼ 387 places
#720
Brazil #488 in Brazil
30 days · prev. #333 · best #333
Last updated:

How does sky77 play?

Rating 1.00 (from 488 matches) K/R 0.71 ADR 79.2 from 637 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 488 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (425 matches).

2,500-2,749 ELO

Compared with 2,611 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 48%−4 pp · Ø 52% better than 21%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (51%).

Headshot rate 46%−5 pp · Ø 51% better than 22%
AWP share of kills 2%−10 pp · Ø 12% better than 11%
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 2.4 from the last 488
Knife kills 5 in 488 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.5%).

2K rounds 12.7%−0.8 pp · Ø 13.5% better than 26%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 42%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 63x 4K, 4 aces in 425 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.5−1.6 · Ø 4.1 better than 9%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 57%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.71, Rating at 1.00, ADR at 79.3
▼ Got worse
Win rate −4 pp, ELO −128

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: August 2026 with 0.73. Last 3 months unchanged at 0.71. Slightly below the average (0.74).

Patterns

From the last 488 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −231 ELO
89 matches · 44% win rate
On Dust 2 −141 ELO
112 matches · 47% win rate
Between 6:00 and 12:00 −154 ELO, win rate 41%
On Tuesdays −153 ELO, win rate 36%

sky77 loses the most ELO in match 1 of the day: −231 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.09 · Mirage
  3. Most kills in a match: 37 · Mirage

Maps in detail

from the last 488 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage232
48% better than 32%
0.72 better than 37%
81.4 better than 51%
1.01 better than 39%
49% of 969 duels better than 35%
35% of 130 situations better than 39%
Dust 2112
47% better than 29%
0.71 better than 34%
77.5 better than 30%
1.01 better than 38%
46% of 423 duels better than 21%
31% of 65 situations better than 30%
Ancient74
58% better than 66%
0.69 better than 22%
78.4 better than 30%
0.98 better than 28%
44% of 265 duels better than 12%
36% of 36 situations better than 42%
Anubis47
49% better than 34%
0.71 better than 31%
78.5 better than 32%
1.01 better than 36%
54% of 186 duels better than 62%
43% of 23 situations better than 63%
Nuke14
50% -
0.69 -
83.2 -
0.97-
54% of 54 duels -
20% of 5 situations -
Cache5
60% -
0.63 -
68.8 -
0.92-
46% of 13 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sky77 plays

Across 637 matches sky77 averages K/R 0.71 and ADR 79.2; the rating across the 488 rated matches is 1.00. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 15.6 kills per match with 46% headshots. The strongest map is Ancient with a 58% win rate in 74 matches. In 179 of 488 matches the rating was 1.10 or higher (37%), in 201 it was below 0.90. In 425 matches with detailed stats: 63 4Ks and 4 aces. Best month by rating: August 2026 at 1.03. sky77 loses the most ELO in match 1 of the day (−231 ELO, win rate 44%). Things go best on Ancient (+308 ELO, win rate 58%). Match no. 2 of the day goes best: 55% win rate, +97 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −4 pp, ELO −128. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 79.3. Last 30 days: 151 matches, win rate 50%, net ELO −256.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.