skripa_1980
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).
Compared with 1,331 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (50%).
Clutch
Strength56% of 1v1s won and so well above the average (38%).
Weapons and aim
Average39% headshots and so well below the average (46%).
Impact
AverageExactly 2 kills in 14.0% of rounds and so clearly above the average (13.0%).
Utility and deaths
Strength6.6 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jan to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.81. Last 3 months: 0.79 (at the start 0.67). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.13. Last 3 months: 1.11 (at the start 0.96). Well above the average (0.99).
Damage per round (ADR)
Best month: September 2026 with 89.3. Last 3 months: 87.0 (at the start 74.3). Clearly above the average (79.1).
Share of headshot kills
Best month: September 2026 with 40%. Last 3 months: 41% (at the start 36%). Clearly below the average (46%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 57% (at the start 19%). Well above the average (50%).
Best month: November 2026 with 1,441.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
Records and milestones
from recorded matches- Most kills in a match: 38 · Ancient
- Highest rating in a match: 1.65 · Ancient
- Longest win streak: 3 wins in a row · Mirage
Maps in detail
from the last 44 matchesCompared with players on the same level who have at least 15 matches on the map.
How skripa_1980 plays
Across 44 matches skripa_1980 averages K/R 0.73, ADR 80.9 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 7 players. Most room to improve: Headshot rate at 39%, better than only 14% of level 7 players. Averages 16.0 kills per match with 39% headshots. The strongest map is Mirage with a 47% win rate in 15 matches. In 21 of 44 matches the rating was 1.10 or higher (48%), in 18 it was below 0.90. In 28 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 1.13. Improved over the last three months: K/R +0.12, Rating +0.15, ADR +12.7, Headshots +5 pp, Win rate +38 pp. Last 30 days: 3 matches, win rate 67%, net ELO +54.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.