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skim7

Algeria
On FACEIT since 2019 293 matches tracked 16 matches in 30 days
ELO ▼ 97
3,369
30-day peak: 3,466
Rank EU ▼ 1,440 places
#2,470
Algeria #5 in Algeria
30 days · prev. #1,030 · best #1,030
Last updated:

How does skim7 play?

Rating 1.10 (from 267 matches) K/R 0.78 ADR 83.8 from 293 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 267 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 16%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (227 matches).

3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 40%
Opening duels won 49%−3 pp · Ø 52% better than 22%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 90%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so just above the average (1.06).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 7%−5 pp · Ø 12% better than 41%
K/D 1.10+0.04 · Ø 1.06 better than 58%
Pistol kills per match 2.9
Knife kills 5 in 293 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so clearly above the average (4.3%).

2K rounds 14.3%+0.6 pp · Ø 13.7% better than 63%
3K rounds 5.2%+0.9 pp · Ø 4.3% better than 82%
MVPs per match 2.7+0.3 · Ø 2.4 better than 77%
4Ks and aces 50x 4K, 7 aces in 227 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.32).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.48+0.16 · Ø 0.32 better than 89%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +3 pp, ELO +425
= Stayed the same
K/R at 0.78, Rating at 1.10, ADR at 83.6, Headshots at 55%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: August 2026 with 0.82. Last 3 months unchanged at 0.78. Slightly above the average (0.75).

Patterns

From the last 293 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −125 ELO
63 matches · 60% win rate
In match 2 of the day −91 ELO
70 matches · 46% win rate
On Wednesdays +150 ELO, win rate 44%

skim7 loses the most ELO on Dust 2: −125 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.78 · Ancient
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 44 · Mirage
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 293 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
51% better than 35%
0.78 better than 61%
84.4 better than 62%
1.09 better than 60%
44% of 399 duels better than 9%
44% of 41 situations better than 67%
Dust 263
60% better than 70%
0.81 better than 73%
86.4 better than 71%
1.18 better than 80%
53% of 259 duels right on the average
48% of 29 situations better than 73%
Anubis48
56% right on the average
0.77 better than 58%
83.5 better than 61%
1.09 better than 60%
45% of 196 duels better than 14%
63% of 24 situations better than 93%
Nuke25
40% better than 8%
0.70 better than 23%
76.4 better than 24%
0.97 better than 20%
49% of 92 duels better than 30%
42% of 19 situations better than 55%
Cache17
59% better than 48%
0.81 better than 64%
83.9 better than 49%
1.15 better than 64%
56% of 88 duels better than 60%
67% of 12 situations better than 95%
Ancient16
56% better than 53%
0.83 better than 81%
85.5 better than 67%
1.19 better than 86%
43% of 96 duels better than 8%
11% of 9 situations better than 3%
Inferno14
50% -
0.73 -
81.9 -
1.01-
49% of 63 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skim7 plays

Across 293 matches skim7 averages K/R 0.78 and ADR 83.8; the rating across the 267 rated matches is 1.10. Biggest strength: Clutch 1v1 won at 48%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 54% headshots. The strongest map is Dust 2 with a 60% win rate in 63 matches. In 131 of 267 matches the rating was 1.10 or higher (49%), in 77 it was below 0.90. In 227 matches with detailed stats: 50 4Ks and 7 aces. Best month by rating: August 2026 at 1.16. skim7 loses the most ELO on Dust 2 (−125 ELO, win rate 60%). Things go best in match 3 of the day (+214 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +214 ELO. Improved over the last three months: Win rate +3 pp, ELO +425. Unchanged in recent months: K/R at 0.78, Rating at 1.10, ADR at 83.6, Headshots at 55%. Last 30 days: 16 matches, win rate 38%, net ELO −159.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.