skilli4K

MK
354 matches tracked 139 matches in 30 days
ELO ▼ 5
3,067
30-day peak: 3,282
Rank EU ▲ 231 places
#5,815 #33 in MK
30 days · before #6,046 · best #5,768
Last updated:

How does skilli4K play?

Rating 1.14 (from 174 matches) K/R 0.77 ADR 82.2 from 354 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85% on level 10
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 72%
Rating spread from 174 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 28% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average.
AWPerMulti-killsClutcher
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (302 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 13%+2.0 pp better than 83%
Opening duels won 58%+7 pp better than 91%

Clutch

Strength
Last one alive
Clutch 1v1 won 45%+6 pp better than 84%
Clutch 1v2 won 26%+5 pp better than 79%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%−6 pp better than 20%
AWP share of kills 35%+24 pp better than 98%
K/D 1.12+0.09 better than 76%
Pistol kills per match 3.1
Knife kills 8 in 354 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.0%+0.7 pp better than 63%
Rounds with 3K 4.6%+0.5 pp better than 70%
MVPs per match 2.6+0.3 better than 78%
4Ks and aces 72x 4K, 6 aces in 302 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 3.5−0.6 better than 33%
Enemies flashed per round 0.67+0.37 better than 99%
Rounds with a death 69%−2.0 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, ADR at 82.6, Headshots at 45%
▼ Got worse
Win rate −7 pp, ELO −269

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months unchanged at 0.77.

Patterns

From the last 354 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −260 ELO
76 matches · 43% wins
On Anubis −249 ELO
43 matches · 37% wins
On Mirage −223 ELO
104 matches · 53% wins

skilli4K loses the most ELO in match 1 of the day: −260 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.41 · Mirage
  2. Most kills in a match: 50 · Mirage
  3. Longest win streak: 10 wins in a row · Ancient

Maps in detail

from the last 354 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2104
58% better than 70%
0.80 better than 77%
85.1 better than 72%
1.22 better than 91%
58% of 569 duels better than 82%
45% of 71 situations better than 71%
Mirage104
53% better than 54%
0.76 better than 58%
80.9 better than 50%
1.13 better than 78%
57% of 494 duels better than 80%
34% of 71 situations better than 38%
Ancient72
53% level
0.74 better than 46%
81.0 better than 47%
1.05 better than 56%
52% of 322 duels better than 55%
32% of 47 situations better than 37%
Anubis43
37% better than 8%
0.75 better than 55%
81.0 level
1.12 better than 75%
53% of 244 duels better than 59%
33% of 12 situations better than 40%
Inferno29
52% better than 38%
0.80 better than 76%
80.9 better than 46%
1.17 better than 86%
66% of 122 duels better than 97%
36% of 11 situations better than 40%

Compared with players on the same level who have at least 15 matches on the map.

How skilli4K plays

Across 354 matches skilli4K averages K/R 0.77 and ADR 82.2; the rating across the 174 rated matches is 1.14. Biggest strength: Opening duels won at 58%. That is better than 91% of players on level 10. Most room to improve: Headshot rate at 45%. That is better than only 20% of players on level 10. On average 16.9 kills per match, 45% of them headshots. The strongest map is Dust 2 with a 58% win rate in 104 matches. In 85 of 174 matches the rating was 1.10 or higher (49%), in 49 it was below 0.90. In 302 matches with detailed stats: 72 4Ks and 6 aces. Best month by rating: October 2026 at 1.17. skilli4K loses the most ELO in match 1 of the day (−260 ELO, win rate 43%). Things go best on Dust 2 (+236 ELO, win rate 58%). Got weaker: Win rate −7 pp, ELO −269. Unchanged in recent months: K/R at 0.77, ADR at 82.6, Headshots at 45%. Last 30 days: 139 matches, win rate 49%, ELO balance −190.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.