skaytb

Latvia
On FACEIT since 2019 216 matches tracked 88 matches in 30 days
Last updated:

How does skaytb play?

Rating 1.08 (from 166 matches) K/R 0.77 ADR 82.7 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 166 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 28% weak 0.75 to 0.89 11% very weak below 0.75 19%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).

2,500-2,749 ELO

Compared with 2,679 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 60%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 64%
AWP share of kills 20%+8 pp · Ø 12% better than 85%
K/D 1.08+0.04 · Ø 1.04 better than 58%
Pistol kills per match 2.6
Knife kills 4 in 216 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 67%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 69%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 27x 4K, 7 aces in 154 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 38%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 18%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.08, Win rate +3 pp, ELO +140
= Stayed the same
K/R at 0.78, ADR at 83.6, Headshots at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.85
AprMayJunJulAugSepOctNov

Best month: November 2026 with 0.85. Last 3 months: 0.78 (at the start 0.76). Slightly above the average (0.75).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −52 ELO
54 matches · 44% win rate
In match 4 of the day −51 ELO
26 matches · 38% win rate
On Fridays ±0 ELO, win rate 33%

skaytb loses the most ELO in match 1 of the day: −52 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.36 · Inferno
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 35 · Cache

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
54% better than 57%
0.81 better than 75%
84.9 better than 66%
1.18 better than 84%
55% of 208 duels better than 69%
45% of 22 situations better than 71%
Dust 259
44% better than 20%
0.75 right on the average
82.2 better than 54%
1.02 better than 39%
56% of 208 duels better than 73%
50% of 24 situations better than 80%
Anubis33
61% better than 77%
0.74 better than 46%
81.0 better than 47%
1.04 better than 47%
48% of 144 duels better than 27%
50% of 16 situations better than 77%
Ancient26
50% better than 40%
0.77 better than 58%
79.4 better than 35%
1.06 better than 54%
51% of 118 duels better than 45%
30% of 23 situations better than 29%
Nuke12
33% -
0.71 -
77.1 -
0.99-
43% of 42 duels -
50% of 6 situations -
Cache11
64% -
0.91 -
96.9 -
1.29-
54% of 48 duels -
50% of 4 situations -
Inferno10
30% -
0.69 -
79.8 -
0.99-
43% of 44 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skaytb plays

Across 216 matches skaytb averages K/R 0.77 and ADR 82.7; the rating across the 166 rated matches is 1.08. Biggest strength: Clutch 1v1 won at 44%, better than 77% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 53% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 71 of 166 matches the rating was 1.10 or higher (43%), in 49 it was below 0.90. In 154 matches with detailed stats: 27 4Ks and 7 aces. Best month by rating: November 2026 at 1.21. skaytb loses the most ELO in match 1 of the day (−52 ELO, win rate 44%). Things go best from match 5 of the day (+27 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +27 ELO. Improved over the last three months: Rating +0.08, Win rate +3 pp, ELO +140. Unchanged in recent months: K/R at 0.78, ADR at 83.6, Headshots at 53%. Last 30 days: 88 matches, win rate 52%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.