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skarven

Ukraine
On FACEIT since 2026 92 matches tracked 40 matches in 30 days
Last updated:

How does skarven play?

Rating 1.11 (from 52 matches) K/R 0.76 ADR 78.0 from 92 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 52 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 17% good 1.10 to 1.29 25% normal 0.90 to 1.09 25% weak 0.75 to 0.89 8% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (41 matches).

Level 9

Compared with 1,955 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 55%+4 pp · Ø 51% better than 82%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 69%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 49%
AWP share of kills 18%+7 pp · Ø 11% better than 82%
K/D 1.16+0.14 · Ø 1.02 better than 90%
Pistol kills per match 2.7
Knife kills 1 in 92 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.3%).

2K rounds 12.2%−1.1 pp · Ø 13.3% better than 22%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 54%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 10x 4K, 1 ace in 41 matches

Utility and deaths

Average
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 69%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 16%
Enemies flashed per round 0.04−0.24 · Ø 0.28 better than 1%
Deaths per round 65%−7 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +9 pp, ELO +419
= Stayed the same
K/R at 0.74, ADR at 76.9
▼ Got worse
Rating −0.13, Headshots −3 pp

Oct to Nov 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: October 2026 with 0.83. Last 3 months: 0.74 (at the start 0.77). Just above the average (0.73).

Patterns

From the last 92 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +33 ELO
20 matches · 45% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 45%
On Mondays ±0 ELO, win rate 35%

skarven loses the most ELO in match 2 of the day: +33 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.09 · Mirage
  4. Most kills in a match: 40 · Mirage

Maps in detail

from the last 92 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
50% right on the average
0.83 better than 87%
83.4 better than 65%
1.19 better than 90%
57% of 93 duels better than 83%
36% of 14 situations better than 45%
Dust 213
46% -
0.63 -
70.1 -
0.96-
53% of 34 duels -
100% of 1 situations -
Ancient11
55% -
0.82 -
85.6 -
1.21-
59% of 29 duels -
43% of 7 situations -
Anubis11
55% -
0.72 -
76.5 -
1.03-
39% of 33 duels -
25% of 4 situations -
Inferno7
29% -
0.52 -
52.7 -
0.91-
50% of 10 duels -
100% of 1 situations -
Cache6
50% -
0.72 -
75.4 -
1.10-
61% of 23 duels -
0% of 1 situations -
Nuke3
100% -
0.93 -
87.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How skarven plays

Across 92 matches skarven averages K/R 0.76 and ADR 78.0; the rating across the 52 rated matches is 1.11. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 9 players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 9 players. Averages 16.5 kills per match with 48% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 26 of 52 matches the rating was 1.10 or higher (50%), in 13 it was below 0.90. In 41 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: October 2026 at 1.21. skarven loses the most ELO in match 2 of the day (+33 ELO, win rate 45%). Things go best on Mirage (+31 ELO, win rate 50%). Match no. 1 of the day goes best: 56% win rate, −1 ELO. Improved over the last three months: Win rate +9 pp, ELO +419. Got weaker: Rating −0.13, Headshots −3 pp. Unchanged in recent months: K/R at 0.74, ADR at 76.9. Last 30 days: 40 matches, win rate 58%, net ELO +119.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.