skabechiii

Argentina
On FACEIT since 2016 396 matches tracked 148 matches in 30 days
ELO ▲ 284
2,512
30-day peak: 2,512
Rank SA ▲ 1,429 places
#1,165
Argentina #200 in Argentina
30 days · prev. #2,594 · best #1,165
Last updated:
Next update possible in 1h 49m

How does skabechiii play?

Rating 1.05 (from 391 matches) K/R 0.76 ADR 82.6 from 396 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 391 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,594 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 91%
Opening duels won 49%−3 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 66%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 92%
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 1.02−0.03 · Ø 1.05 better than 38%
Pistol kills per match 3.1 from the last 391
Knife kills 7 in 391 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 67%
MVPs per match 2.6+0.2 · Ø 2.4 better than 74%
4Ks and aces 96x 4K, 12 aces in 396 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 26%
Enemies flashed per round 0.35+0.04 · Ø 0.31 better than 65%
Deaths per round 75%+4 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether skabechiii is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 396 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: October 2026 with 0.77.

Patterns

From the last 391 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −104 ELO
22 matches · 27% win rate
In match 3 of the day −96 ELO
47 matches · 38% win rate
Between 6:00 and 12:00 −112 ELO, win rate 42%
On Wednesdays −116 ELO, win rate 35%

skabechiii loses the most ELO on Nuke: −104 ELO, 27% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Ancient
  2. Highest rating in a match: 2.55 · Mirage
  3. Most kills in a match: 43 · Nuke

Maps in detail

from the last 391 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage162
56% better than 66%
0.76 better than 56%
81.7 better than 51%
1.05 better than 54%
48% of 875 duels better than 29%
35% of 80 situations better than 40%
Dust 280
53% right on the average
0.76 better than 57%
84.1 better than 64%
1.05 right on the average
49% of 466 duels better than 36%
35% of 49 situations better than 41%
Anubis51
55% better than 56%
0.78 better than 64%
83.2 better than 59%
1.05 right on the average
49% of 350 duels better than 32%
52% of 21 situations better than 83%
Ancient30
47% better than 27%
0.76 right on the average
80.1 better than 38%
1.04 better than 46%
49% of 175 duels better than 33%
44% of 16 situations better than 67%
Nuke22
27% better than 1%
0.76 better than 55%
86.0 better than 72%
1.01 better than 40%
49% of 157 duels better than 30%
42% of 12 situations better than 57%
Cache19
63% -
0.82 -
86.4 -
1.12-
55% of 132 duels -
27% of 11 situations -
Inferno17
71% better than 89%
0.80 better than 62%
85.2 better than 54%
1.12 better than 57%
50% of 105 duels better than 25%
80% of 5 situations better than 99%
Vertigo5
60% -
0.74 -
81.5 -
0.99-
54% of 37 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skabechiii plays

Across 396 matches skabechiii averages K/R 0.76 and ADR 82.6; the rating across the 391 rated matches is 1.05. Biggest strength: Headshot rate at 59%, better than 92% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 59% headshots. The strongest map is Inferno with a 71% win rate in 17 matches. In 172 of 391 matches the rating was 1.10 or higher (44%), in 137 it was below 0.90. In 396 matches with detailed stats: 96 4Ks and 12 aces. Best month by rating: September 2026 at 1.07. skabechiii loses the most ELO on Nuke (−104 ELO, win rate 27%). Things go best on Mirage (+127 ELO, win rate 56%). Match no. 4 of the day goes best: 68% win rate, +77 ELO. Last 30 days: 148 matches, win rate 57%, net ELO +235.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.