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singllo

Russia
On FACEIT since 2015 271 matches tracked 111 matches in 30 days
ELO ▲ 335
3,424
30-day peak: 3,544
Rank EU ▲ 4,929 places
#2,000
Russia #586 in Russia
30 days · prev. #6,929 · best #1,148
Last updated:

How does singllo play?

Rating 0.96 (from 256 matches) K/R 0.69 ADR 78.8 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 267 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 48%−4 pp · Ø 52% better than 16%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 27%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so clearly below the average (1.06).

Headshot rate 50%−3 pp · Ø 53% better than 33%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 0.95−0.11 · Ø 1.06 better than 11%
Pistol kills per match 2.5 from the last 267
Knife kills 1 in 267 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.6%−1.1 pp · Ø 13.7% better than 21%
3K rounds 3.6%−0.7 pp · Ø 4.3% better than 22%
MVPs per match 2.1−0.3 · Ø 2.4 better than 17%
4Ks and aces 44x 4K, 6 aces in 271 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 62%
Enemies flashed per round 0.43+0.11 · Ø 0.32 better than 81%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether singllo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 271 matches, all from the last 3 months.

Kills per round (K/R)

0.68
SepOctNov

Best month: October 2026 with 0.73.

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −130 ELO
48 matches · 44% win rate
In match 3 of the day −62 ELO
39 matches · 38% win rate
On Thursdays −244 ELO, win rate 36%

singllo loses the most ELO in match 2 of the day: −130 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 37 · Ancient

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
44% better than 12%
0.68 better than 16%
77.6 better than 28%
0.95 better than 15%
46% of 440 duels better than 16%
32% of 53 situations better than 28%
Dust 259
47% better than 22%
0.71 better than 29%
80.2 better than 42%
0.99 better than 24%
54% of 216 duels better than 58%
32% of 31 situations better than 29%
Anubis42
64% better than 78%
0.67 better than 14%
79.1 better than 37%
0.94 better than 15%
51% of 193 duels better than 42%
30% of 10 situations better than 30%
Nuke23
39% better than 6%
0.72 better than 30%
76.5 better than 24%
1.00 better than 28%
41% of 111 duels better than 5%
45% of 11 situations better than 66%
Ancient22
59% better than 64%
0.79 better than 67%
88.7 better than 80%
1.10 better than 65%
54% of 100 duels better than 61%
70% of 10 situations better than 98%
Inferno8
63% -
0.63 -
76.9 -
0.87-
42% of 31 duels -
25% of 4 situations -
Cache6
33% -
0.55 -
66.1 -
0.80-
36% of 25 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How singllo plays

Across 271 matches singllo averages K/R 0.69 and ADR 78.8; the rating across the 256 rated matches is 0.96. Most room to improve: K/D at 0.95, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 15.2 kills per match with 50% headshots. The strongest map is Anubis with a 64% win rate in 42 matches. In 87 of 267 matches the rating was 1.10 or higher (33%), in 123 it was below 0.90. In 271 matches with detailed stats: 44 4Ks and 6 aces. Best month by rating: October 2026 at 1.01. singllo loses the most ELO in match 2 of the day (−130 ELO, win rate 44%). Things go best from match 5 of the day (+304 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate, +304 ELO. Last 30 days: 111 matches, win rate 55%, net ELO +424.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.