silend

Russia
On FACEIT since 2020 247 matches tracked 104 matches in 30 days
ELO ▼ 35
2,872
30-day peak: 3,052
Rank EU ▼ 6,311 places
#14,472
Russia #4,161 in Russia
30 days · prev. #8,161 · best #6,380
Last updated:

How does silend play?

Rating 0.97 K/R 0.68 ADR 74.6 from 247 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 247 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (215 matches).

2,750-2,999 ELO

Compared with 12,126 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Strength
Last one alive

51% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 95%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 37%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.05).

Headshot rate 50%−2 pp · Ø 52% better than 40%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 0.99−0.06 · Ø 1.05 better than 22%
Pistol kills per match 2.3
Knife kills 2 in 247 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.2%).

2K rounds 12.6%−0.9 pp · Ø 13.5% better than 22%
3K rounds 2.9%−1.3 pp · Ø 4.2% better than 5%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 21x 4K, 2 aces in 215 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.5−0.5 · Ø 4.0 better than 37%
Enemies flashed per round 0.18−0.13 · Ø 0.31 better than 15%
Deaths per round 69%−2 pp · Ø 71% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +7 pp
= Stayed the same
K/R at 0.68, Rating at 0.97, ELO at 2,872
▼ Got worse
ADR −4.5, Win rate −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: November 2026 with 0.77. Last 3 months: 0.68 (at the start 0.71). Clearly below the average (0.75).

Patterns

From the last 247 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −65 ELO
63 matches · 48% win rate
In match 1 of the day −65 ELO
59 matches · 46% win rate
On Sundays −41 ELO, win rate 39%

silend loses the most ELO on Mirage: −65 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Most kills in a match: 30 · Anubis
  3. Recorded match no. 100 · Anubis
  4. Highest rating in a match: 2.28 · Nuke

Maps in detail

from the last 247 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
48% better than 28%
0.68 better than 17%
75.2 better than 18%
0.95 better than 17%
48% of 207 duels better than 26%
47% of 30 situations better than 75%
Dust 245
49% better than 32%
0.62 better than 4%
67.6 better than 2%
0.89 better than 5%
47% of 148 duels better than 22%
25% of 24 situations better than 16%
Ancient43
42% better than 15%
0.71 better than 26%
78.6 better than 30%
0.99 better than 27%
52% of 141 duels right on the average
36% of 22 situations better than 43%
Anubis32
56% better than 57%
0.68 better than 17%
74.4 better than 14%
0.95 better than 17%
47% of 104 duels better than 22%
39% of 31 situations better than 51%
Nuke20
75% better than 95%
0.78 better than 53%
82.3 better than 46%
1.10 better than 54%
51% of 72 duels better than 37%
27% of 15 situations better than 21%
Inferno14
57% -
0.80 -
85.0 -
1.15-
67% of 45 duels -
44% of 9 situations -
Cache13
92% -
0.70 -
73.0 -
1.02-
48% of 42 duels -
17% of 6 situations -
Awp_creek3
67% -
0.54 -
55.4 -
0.89-
54% of 67 duels -
54% of 67 situations -

Compared with players on the same level who have at least 15 matches on the map.

How silend plays

Across 247 matches silend averages K/R 0.68, ADR 74.6 and a rating of 0.97. Biggest strength: Clutch 1v1 won at 51%, better than 95% of level 10 · 2,750-2,999 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 5% of level 10 · 2,750-2,999 ELO players. Averages 14.8 kills per match with 50% headshots. The strongest map is Cache with a 92% win rate in 13 matches. In 77 of 247 matches the rating was 1.10 or higher (31%), in 99 it was below 0.90. In 215 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: November 2026 at 1.07. silend loses the most ELO on Mirage (−65 ELO, win rate 48%). Things go best on Dust 2 (+139 ELO, win rate 49%). Match no. 4 of the day goes best: 75% win rate, +40 ELO. Improved over the last three months: Headshots +7 pp. Got weaker: ADR −4.5, Win rate −4 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.97, ELO at 2,872. Last 30 days: 104 matches, win rate 51%, net ELO −175.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.