Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

siko

Slovenia
On FACEIT since 2019 288 matches tracked 115 matches in 30 days
ELO ▲ 306
3,383
30-day peak: 3,413
Rank EU ▲ 5,832 places
#2,351
Slovenia #3 in Slovenia
30 days · prev. #8,183 · best #2,239
Last updated:

How does siko play?

Rating 0.97 (from 279 matches) K/R 0.69 ADR 76.3 from 288 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 279 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (197 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 48%−4 pp · Ø 52% better than 16%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 87%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.05).

Headshot rate 55%+1 pp · Ø 54% better than 63%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 0.97−0.08 · Ø 1.05 better than 15%
Pistol kills per match 2.2
Zeus kills1 in 288 matches
Knife kills 1 in 288 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).

2K rounds 13.4%−0.1 pp · Ø 13.5% better than 40%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 15%
MVPs per match 2.1−0.3 · Ø 2.4 better than 17%
4Ks and aces 22x 4K, 1 ace in 197 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.31).

Utility hit rate 33%−1 pp · Ø 34% better than 44%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 56%
Enemies flashed per round 0.41+0.10 · Ø 0.31 better than 77%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +5 pp, ELO +269
= Stayed the same
K/R at 0.70, Rating at 0.97, ADR at 75.6, Win rate at 55%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: October 2026 with 0.70. Last 3 months: 0.70 (at the start 0.69). Clearly below the average (0.75).

Patterns

From the last 288 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −122 ELO
54 matches · 50% win rate
On Mirage −7 ELO
35 matches · 51% win rate
On Mondays +134 ELO, win rate 44%

siko loses the most ELO in match 3 of the day: −122 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.07 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage
  4. Most kills in a match: 35 · Ancient

Maps in detail

from the last 288 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis84
55% better than 48%
0.73 better than 39%
79.6 better than 39%
1.02 better than 37%
53% of 336 duels better than 54%
35% of 34 situations better than 42%
Ancient77
51% better than 36%
0.68 better than 15%
76.6 better than 21%
0.93 better than 12%
46% of 355 duels better than 16%
38% of 34 situations right on the average
Mirage35
51% better than 35%
0.69 better than 20%
72.0 better than 8%
0.98 better than 23%
53% of 122 duels right on the average
38% of 21 situations better than 47%
Nuke31
61% better than 66%
0.69 better than 20%
77.5 better than 28%
0.97 better than 20%
49% of 126 duels better than 30%
67% of 12 situations better than 95%
Cache21
67% better than 74%
0.64 better than 5%
71.1 better than 6%
0.91 better than 4%
41% of 93 duels better than 3%
75% of 8 situations better than 98%
Dust 221
57% better than 59%
0.68 better than 17%
72.0 better than 8%
0.99 better than 24%
52% of 75 duels better than 47%
55% of 11 situations better than 86%
Inferno17
65% better than 58%
0.66 better than 7%
76.0 better than 10%
0.96 better than 9%
39% of 74 duels better than 1%
44% of 9 situations better than 58%

Compared with players on the same level who have at least 15 matches on the map.

How siko plays

Across 288 matches siko averages K/R 0.69 and ADR 76.3; the rating across the 279 rated matches is 0.97. Biggest strength: Clutch 1v1 won at 47%, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rating at 0.97, better than only 14% of level 10 · 3,000-3,499 ELO players. Averages 14.8 kills per match with 55% headshots. The strongest map is Cache with a 67% win rate in 21 matches. In 96 of 279 matches the rating was 1.10 or higher (34%), in 117 it was below 0.90. In 197 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: October 2026 at 0.99. siko loses the most ELO in match 3 of the day (−122 ELO, win rate 50%). Things go best from match 5 of the day (+265 ELO, win rate 68%). From match no. 5 of the day on, things go best: 68% win rate, +265 ELO. Improved over the last three months: Headshots +5 pp, ELO +269. Unchanged in recent months: K/R at 0.70, Rating at 0.97, ADR at 75.6, Win rate at 55%. Last 30 days: 115 matches, win rate 57%, net ELO +389.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.