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shironake

Russia
On FACEIT since 2022 153 matches tracked 64 matches in 30 days
ELO ▲ 288
2,421
30-day peak: 2,422
Rank EU
#74,568
Russia #29,136 in Russia
Last updated:

How does shironake play?

Rating 1.21 K/R 0.85 ADR 92.7 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 153 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 37% good 1.10 to 1.29 21% normal 0.90 to 1.09 15% weak 0.75 to 0.89 14% very weak below 0.75 7%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
EntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

2,250-2,499 ELO

Compared with 2,541 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.04).

Headshot rate 46%−5 pp · Ø 51% better than 26%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.25+0.21 · Ø 1.04 better than 94%
Pistol kills per match 3.0
Knife kills 23 in 153 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.2%).

2K rounds 15.7%+2.2 pp · Ø 13.5% better than 90%
3K rounds 6.1%+1.9 pp · Ø 4.2% better than 96%
MVPs per match 2.9+0.5 · Ø 2.4 better than 91%
4Ks and aces 34x 4K, 4 aces in 150 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 72%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 13%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.06, Headshots +2 pp, Win rate +11 pp, ELO +590
= Stayed the same
K/R at 0.85, ADR at 92.6
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: October 2026 with 0.87. Last 3 months: 0.85 (at the start 0.82). Well above the average (0.74).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −34 ELO
22 matches · 41% win rate
On Fridays +26 ELO, win rate 46%

shironake loses the most ELO on Dust 2: −34 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 41 · Mirage
  3. Recorded match no. 100 · Anubis
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.69 · Ancient

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
63% better than 88%
0.88 better than 93%
98.2 better than 97%
1.24 better than 93%
57% of 388 duels better than 80%
39% of 54 situations better than 51%
Anubis33
45% better than 26%
0.81 better than 78%
87.0 better than 76%
1.16 better than 84%
57% of 141 duels better than 78%
37% of 27 situations better than 49%
Ancient23
57% better than 66%
0.86 better than 89%
92.9 better than 90%
1.28 better than 96%
53% of 92 duels better than 56%
42% of 12 situations better than 60%
Dust 222
41% better than 14%
0.80 better than 74%
86.6 better than 75%
1.15 better than 80%
63% of 82 duels better than 96%
47% of 17 situations better than 75%

Compared with players on the same level who have at least 15 matches on the map.

How shironake plays

Across 153 matches shironake averages K/R 0.85, ADR 92.7 and a rating of 1.21. Biggest strength: 3K rounds at 6.1%, better than 96% of level 10 · 2,250-2,499 ELO players. Averages 18.9 kills per match with 46% headshots. The strongest map is Mirage with a 63% win rate in 70 matches. In 98 of 153 matches the rating was 1.10 or higher (64%), in 32 it was below 0.90. In 150 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: October 2026 at 1.23. shironake loses the most ELO on Dust 2 (−34 ELO, win rate 41%). Things go best on Mirage (+83 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +67 ELO. Improved over the last three months: Rating +0.06, Headshots +2 pp, Win rate +11 pp, ELO +590. Unchanged in recent months: K/R at 0.85, ADR at 92.6. Last 30 days: 64 matches, win rate 63%, net ELO +168.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.