shideX-

Thailand
On FACEIT since 2019 164 matches tracked 69 matches in 30 days
ELO ▲ 21
2,051
30-day peak: 2,052
Rank EU
#217,010
Thailand #271 in Thailand
Last updated:

How does shideX- play?

Rating 1.13 K/R 0.78 ADR 81.5 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 164 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 25% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,003 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 96%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 28%
AWP share of kills 18%+7 pp · Ø 11% better than 82%
K/D 1.21+0.18 · Ø 1.03 better than 93%
Pistol kills per match 3.2
Zeus kills1 in 164 matches
Knife kills 1 in 164 matches

Impact

Average
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 52%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 39x 4K, 3 aces in 164 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.1−1.2 · Ø 4.3 better than 23%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 29%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether shideX- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 148 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.80
AugSepOctNov

Best month: August 2026 with 1.05.

Patterns

From the last 164 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +6 ELO
37 matches · 43% win rate
On Thursdays −49 ELO, win rate 39%

shideX- loses the most ELO in match 2 of the day: +6 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Nuke
  2. Recorded match no. 100 · Awp_rome
  3. Longest win streak: 6 wins in a row · Inferno
  4. Most kills in a match: 44 · Mirage
  5. Highest rating in a match: 2.54 · Mirage

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
50% right on the average
0.82 better than 83%
83.7 better than 67%
1.19 better than 89%
58% of 121 duels better than 86%
44% of 32 situations better than 68%
Dust 228
57% better than 71%
0.75 better than 58%
81.9 better than 57%
1.05 better than 57%
58% of 119 duels better than 84%
36% of 22 situations better than 43%
Anubis25
52% better than 52%
0.74 better than 54%
77.3 better than 33%
1.07 better than 67%
48% of 79 duels better than 32%
25% of 12 situations better than 18%
Ancient20
60% better than 81%
0.78 better than 69%
79.7 better than 43%
1.13 better than 81%
61% of 54 duels better than 94%
25% of 12 situations better than 17%
Inferno15
73% better than 94%
0.90 better than 97%
88.9 better than 84%
1.30 better than 98%
70% of 63 duels better than 99%
45% of 20 situations better than 68%
Cache10
50% -
0.84 -
87.6 -
1.22-
57% of 37 duels -
33% of 6 situations -
Nuke9
44% -
0.82 -
85.6 -
1.18-
63% of 27 duels -
71% of 7 situations -
Vertigo6
83% -
0.68 -
77.9 -
0.97-
30% of 20 duels -
40% of 5 situations -
Aim_all_pistols4
75% -
0.57 -
63.1 -
0.95-
57% of 75 duels -
57% of 75 situations -
Awp_rome3
100% -
0.66 -
66.1 -
1.09-
66% of 59 duels -
66% of 59 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shideX- plays

Across 164 matches shideX- averages K/R 0.78, ADR 81.5 and a rating of 1.13. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.1, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 45% headshots. The strongest map is Inferno with a 73% win rate in 15 matches. In 84 of 164 matches the rating was 1.10 or higher (51%), in 43 it was below 0.90. In 164 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: August 2026 at 1.51. shideX- loses the most ELO in match 2 of the day (+6 ELO, win rate 43%). Things go best on Anubis (+81 ELO, win rate 52%). Match no. 1 of the day goes best: 64% win rate, +45 ELO. Last 30 days: 69 matches, win rate 52%, net ELO +118.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.