shibal666

Poland
On FACEIT since 2023 380 matches tracked 47 matches in 30 days
ELO ▲ 67
3,140
30-day peak: 3,183
Rank EU ▼ 332 places
#4,880
Poland #261 in Poland
30 days · prev. #4,548 · best #4,397
Last updated:

How does shibal666 play?

Rating 0.98 (from 379 matches) K/R 0.70 ADR 74.8 from 380 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 379 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (360 matches).

3,000-3,499 ELO

Compared with 7,342 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 47%−5 pp · Ø 52% better than 11%

Clutch

Average
Last one alive

43% of 1v1s won and so just above the average (41%).

Clutch 1v1 won 43%+2 pp · Ø 41% better than 70%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (53%).

Headshot rate 60%+7 pp · Ø 53% better than 87%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 0.98−0.07 · Ø 1.05 better than 17%
Pistol kills per match 2.7
Knife kills 2 in 380 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 31%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 17%
MVPs per match 2.1−0.3 · Ø 2.4 better than 16%
4Ks and aces 49x 4K, 1 ace in 360 matches

Utility and deaths

Average
Nades, flashes and deaths

3.5 utility damage per round and so well below the average (3.9).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 3.5−0.4 · Ø 3.9 better than 39%
Enemies flashed per round 0.29−0.03 · Ø 0.32 better than 41%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether shibal666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 377 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.69
JunJulAugSepOct

Best month: August 2026 with 0.71.

Patterns

From the last 380 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −176 ELO
92 matches · 52% win rate
In match 2 of the day −39 ELO
55 matches · 47% win rate
On Wednesdays +31 ELO, win rate 47%

shibal666 loses the most ELO on Dust 2: −176 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Most kills in a match: 31 · Ancient
  3. Highest rating in a match: 2.59 · Nuke

Maps in detail

from the last 380 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
51% better than 34%
0.69 better than 19%
75.0 better than 16%
0.98 better than 22%
45% of 462 duels better than 11%
45% of 67 situations better than 70%
Dust 292
52% better than 38%
0.68 better than 16%
73.0 better than 11%
0.97 better than 18%
45% of 321 duels better than 14%
47% of 47 situations better than 72%
Ancient66
65% better than 81%
0.72 better than 31%
76.4 better than 20%
1.01 better than 33%
52% of 254 duels better than 47%
31% of 32 situations better than 30%
Anubis60
50% better than 32%
0.72 better than 33%
77.1 better than 26%
1.01 better than 32%
50% of 233 duels better than 35%
38% of 48 situations right on the average
Nuke33
61% better than 61%
0.69 better than 17%
74.2 better than 12%
0.93 better than 9%
46% of 111 duels better than 15%
50% of 18 situations better than 75%
Cache10
50% -
0.63 -
67.4 -
0.87-
59% of 46 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shibal666 plays

Across 380 matches shibal666 averages K/R 0.70 and ADR 74.8; the rating across the 379 rated matches is 0.98. Biggest strength: Headshot rate at 60%, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Damage per round (ADR) at 74.8, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 15.3 kills per match with 60% headshots. The strongest map is Ancient with a 65% win rate in 66 matches. In 122 of 379 matches the rating was 1.10 or higher (32%), in 162 it was below 0.90. In 360 matches with detailed stats: 49 4Ks and 1 ace. Best month by rating: August 2026 at 1.00. shibal666 loses the most ELO on Dust 2 (−176 ELO, win rate 52%). Things go best on Ancient (+329 ELO, win rate 65%). Last 30 days: 47 matches, win rate 53%, net ELO +114.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.