shen

Ukraine
On FACEIT since 2016 319 matches tracked 69 matches in 30 days
ELO ▲ 40
3,950
30-day peak: 4,134
Rank EU ▼ 73 places
#189
Ukraine #17 in Ukraine
30 days · prev. #116 · best #115
Last updated:

How does shen play?

Rating 1.13 (from 290 matches) K/R 0.81 ADR 85.8 from 319 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 290 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,500+ ELO average.
Entry
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (269 matches).

3,500+ ELO

Compared with 1,288 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (12%).

Rounds with first kill 15%+3 pp · Ø 12% better than 87%
Opening duels won 58%+4 pp · Ø 54% better than 76%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%−1 pp · Ø 41% better than 49%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 43%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so right on the average (53%).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 26%+12 pp · Ø 14% better than 83%
K/D 1.14+0.02 · Ø 1.12 better than 45%
Pistol kills per match 3.2
Zeus kills2 in 319 matches
Knife kills 3 in 319 matches

Impact

Average
Damage and big rounds

2.9 MVPs per match and so well above the average (2.6).

2K rounds 14.8%+0.4 pp · Ø 14.4% better than 53%
3K rounds 5.2%+0.5 pp · Ø 4.7% better than 66%
MVPs per match 2.9+0.3 · Ø 2.6 better than 76%
4Ks and aces 58x 4K, 4 aces in 269 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.0).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 18%
Enemies flashed per round 0.29−0.05 · Ø 0.34 better than 30%
Deaths per round 71%+1 pp · Ø 70% better than 28%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +293
= Stayed the same
K/R at 0.82, Rating at 1.13, ADR at 86.5, Headshots at 52%, Win rate at 56%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: August 2026 with 0.83. Last 3 months: 0.82 (at the start 0.81). Slightly above the average (0.78).

Patterns

From the last 319 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −41 ELO
103 matches · 51% win rate
On Saturdays −3 ELO, win rate 50%

shen loses the most ELO on Mirage: −41 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 57 · Anubis
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 9 wins in a row · Ancient
  4. Highest rating in a match: 2.33 · Anubis

Maps in detail

from the last 319 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
51% better than 22%
0.77 better than 31%
82.1 better than 27%
1.04 better than 21%
55% of 534 duels right on the average
38% of 42 situations better than 44%
Ancient66
58% better than 48%
0.80 right on the average
84.7 better than 47%
1.12 right on the average
54% of 270 duels better than 47%
52% of 31 situations better than 80%
Anubis61
57% better than 49%
0.86 better than 78%
89.8 better than 73%
1.25 better than 85%
57% of 334 duels better than 67%
34% of 29 situations better than 39%
Dust 254
63% better than 70%
0.86 better than 75%
89.9 better than 69%
1.22 better than 73%
63% of 312 duels better than 85%
46% of 24 situations better than 67%
Nuke18
67% better than 84%
0.87 better than 89%
88.4 better than 79%
1.13 better than 74%
58% of 71 duels better than 80%
50% of 4 situations better than 79%
Cache10
50% -
0.81 -
84.3 -
1.11-
58% of 50 duels -
33% of 6 situations -
Inferno5
20% -
0.71 -
80.9 -
0.99-
51% of 37 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shen plays

Across 319 matches shen averages K/R 0.81 and ADR 85.8; the rating across the 290 rated matches is 1.13. Biggest strength: Rounds with first kill at 15%, better than 87% of level 10 · 3,500+ ELO players. Most room to improve: Utility damage per round at 2.9, better than only 18% of level 10 · 3,500+ ELO players. Averages 17.8 kills per match with 53% headshots. The strongest map is Nuke with a 67% win rate in 18 matches. In 153 of 290 matches the rating was 1.10 or higher (53%), in 83 it was below 0.90. In 269 matches with detailed stats: 58 4Ks and 4 aces. Best month by rating: August 2026 at 1.15. shen loses the most ELO on Mirage (−41 ELO, win rate 51%). Things go best on Anubis (+329 ELO, win rate 57%). Improved over the last three months: ELO +293. Unchanged in recent months: K/R at 0.82, Rating at 1.13, ADR at 86.5, Headshots at 52%, Win rate at 56%. Last 30 days: 69 matches, win rate 54%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.