shahed-

Russia
On FACEIT since 2025 134 matches tracked 41 matches in 30 days
ELO ▲ 40
2,077
30-day peak: 2,144
Rank EU
#207,224
Russia #58,394 in Russia
Last updated:

How does shahed- play?

Rating 1.18 K/R 0.87 ADR 93.0 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 134 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 16% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 64%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 96%
AWP share of kills 19%+8 pp · Ø 11% better than 84%
K/D 1.15+0.12 · Ø 1.03 better than 85%
Pistol kills per match 3.7
Knife kills 6 in 134 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.3).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 91%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 3.2+0.9 · Ø 2.3 better than 98%
4Ks and aces 35x 4K, 7 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 41%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 58%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 53%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.87, Rating at 1.16, ADR at 94.5
▼ Got worse
Headshots −3 pp, Win rate −13 pp, ELO −60

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

1.00
JunJulAugSepOctNov

Best month: November 2026 with 1.00. Last 3 months unchanged at 0.87. Well above the average (0.74).

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −22 ELO
59 matches · 51% win rate
On Anubis −18 ELO
30 matches · 50% win rate
Between 18:00 and 24:00 −33 ELO, win rate 41%

shahed- loses the most ELO on Dust 2: −22 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Reached level 10 · Dust 2
  3. Longest win streak: 8 wins in a row · Anubis
  4. Highest rating in a match: 3.61 · Dust 2
  5. Most kills in a match: 51 · Dust 2

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
51% better than 46%
0.88 better than 93%
95.5 better than 95%
1.20 better than 89%
53% of 328 duels better than 60%
39% of 33 situations better than 52%
Anubis30
50% better than 46%
0.87 better than 93%
94.6 better than 96%
1.19 better than 90%
56% of 171 duels better than 76%
45% of 20 situations better than 70%
Cache16
50% better than 38%
0.88 better than 90%
93.0 better than 88%
1.16 better than 80%
58% of 137 duels better than 76%
17% of 12 situations better than 8%
Mirage10
30% -
0.86 -
86.9 -
1.13-
52% of 52 duels -
63% of 8 situations -
Inferno9
44% -
0.84 -
89.6 -
1.14-
44% of 79 duels -
57% of 7 situations -
Ancient5
80% -
0.83 -
84.9 -
1.12-
58% of 31 duels -
-
Nuke5
60% -
0.80 -
80.0 -
1.13-
55% of 38 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shahed- plays

Across 134 matches shahed- averages K/R 0.87, ADR 93.0 and a rating of 1.18. Biggest strength: 3K rounds at 6.3%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 19.9 kills per match with 60% headshots. The strongest map is Dust 2 with a 51% win rate in 59 matches. In 76 of 134 matches the rating was 1.10 or higher (57%), in 37 it was below 0.90. In 124 matches with detailed stats: 35 4Ks and 7 aces. Best month by rating: November 2026 at 1.36. shahed- loses the most ELO on Dust 2 (−22 ELO, win rate 51%). Things go best in match 1 of the day (+38 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +38 ELO. Got weaker: Headshots −3 pp, Win rate −13 pp, ELO −60. Unchanged in recent months: K/R at 0.87, Rating at 1.16, ADR at 94.5. Last 30 days: 41 matches, win rate 49%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.