sh1pz09

Turkey
On FACEIT since 2020 297 matches tracked 73 matches in 30 days
ELO ▲ 120
3,407
30-day peak: 3,633
Rank EU ▼ 418 places
#1,882
Turkey #55 in Turkey
30 days · prev. #1,464 · best #658
Last updated:
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How does sh1pz09 play?

Rating 1.18 (from 292 matches) K/R 0.82 ADR 87.4 from 297 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 292 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 28% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (229 matches).

3,000-3,499 ELO

Compared with 7,533 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 96%
Opening duels won 58%+6 pp · Ø 52% better than 87%

Clutch

Average
Last one alive

44% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 76%
Clutch 1v2 won 25%+5 pp · Ø 20% better than 71%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (53%).

Headshot rate 45%−8 pp · Ø 53% better than 12%
AWP share of kills 35%+23 pp · Ø 12% better than 96%
K/D 1.19+0.14 · Ø 1.05 better than 81%
Pistol kills per match 2.7 from the last 292
Knife kills 13 in 292 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.2%).

2K rounds 15.9%+2.4 pp · Ø 13.5% better than 90%
3K rounds 5.8%+1.6 pp · Ø 4.2% better than 91%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 51x 4K, 9 aces in 229 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 4.3+0.5 · Ø 3.8 better than 65%
Enemies flashed per round 0.42+0.10 · Ø 0.32 better than 79%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.10, Rating +0.16, ADR +6.8, Win rate +15 pp, ELO +306
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.95
JunJulAugSepOctNov

Best month: November 2026 with 0.95. Last 3 months: 0.87 (at the start 0.77). Well above the average (0.75).

Patterns

From the last 292 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −168 ELO
75 matches · 48% win rate
In match 1 of the day −114 ELO
82 matches · 51% win rate
Between 0:00 and 6:00 −50 ELO, win rate 47%
On Saturdays −122 ELO, win rate 49%

sh1pz09 loses the most ELO on Mirage: −168 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Inferno
  2. Highest rating in a match: 2.68 · Mirage
  3. Longest win streak: 10 wins in a row · Cache

Maps in detail

from the last 292 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 294
57% better than 58%
0.85 better than 84%
90.6 better than 84%
1.20 better than 83%
59% of 561 duels better than 81%
38% of 42 situations better than 46%
Mirage75
48% better than 22%
0.80 better than 69%
85.1 better than 65%
1.14 better than 74%
53% of 461 duels better than 54%
50% of 32 situations better than 82%
Cache32
69% better than 79%
0.82 better than 64%
84.6 better than 49%
1.18 better than 70%
59% of 160 duels better than 72%
47% of 15 situations better than 66%
Anubis30
60% better than 66%
0.85 better than 87%
89.3 better than 84%
1.23 better than 90%
58% of 173 duels better than 79%
43% of 14 situations better than 63%
Inferno27
70% better than 75%
0.85 better than 71%
91.2 better than 74%
1.19 better than 63%
61% of 191 duels better than 72%
43% of 21 situations better than 56%
Ancient13
23% -
0.81 -
91.3 -
1.09-
50% of 64 duels -
17% of 6 situations -
Nuke13
62% -
0.78 -
79.2 -
1.11-
59% of 54 duels -
50% of 8 situations -
Vertigo3
100% -
1.04 -
105.0 -
1.45-
76% of 21 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sh1pz09 plays

Across 297 matches sh1pz09 averages K/R 0.82 and ADR 87.4; the rating across the 292 rated matches is 1.18. Biggest strength: Rounds with first kill at 16%, better than 96% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 17.5 kills per match with 45% headshots. The strongest map is Inferno with a 70% win rate in 27 matches. In 158 of 292 matches the rating was 1.10 or higher (54%), in 74 it was below 0.90. In 229 matches with detailed stats: 51 4Ks and 9 aces. Best month by rating: November 2026 at 1.35. sh1pz09 loses the most ELO on Mirage (−168 ELO, win rate 48%). Things go best on Anubis (+79 ELO, win rate 60%). Match no. 4 of the day goes best: 61% win rate, −31 ELO. Improved over the last three months: K/R +0.10, Rating +0.16, ADR +6.8, Win rate +15 pp, ELO +306. Got weaker: Headshots −5 pp. Last 30 days: 73 matches, win rate 60%, net ELO +110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.