sexwmyex

China
On FACEIT since 2023 407 matches tracked 169 matches in 30 days
Last updated:

How does sexwmyex play?

Rating 1.08 K/R 0.77 ADR 75.6 from 407 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 407 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (315 matches).

2,250-2,499 ELO

Compared with 2,375 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 58%+7 pp · Ø 51% better than 91%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

29% headshots and so well below the average (50%).

Headshot rate 29%−21 pp · Ø 50% better than 1%
AWP share of kills 58%+46 pp · Ø 12% better than 99%
K/D 1.08+0.04 · Ø 1.04 better than 63%
Pistol kills per match 2.4
Zeus kills2 in 407 matches
Knife kills 12 in 407 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 58%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 84%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 67x 4K, 11 aces in 315 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.8 utility damage per round and so well below the average (4.2).

Utility hit rate 20%−15 pp · Ø 35% better than 1%
Utility damage per round 0.8−3.4 · Ø 4.2 better than 1%
Enemies flashed per round 0.11−0.19 · Ø 0.30 better than 5%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.09, ADR +5.9, Win rate +5 pp, ELO +144
= Stayed the same
Headshots at 29%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: September 2026 with 0.84. Last 3 months: 0.80 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 407 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −152 ELO
106 matches · 46% win rate
In match 1 of the day −102 ELO
94 matches · 39% win rate
Between 18:00 and 24:00 −25 ELO, win rate 41%
On Saturdays −121 ELO, win rate 41%

sexwmyex loses the most ELO on Mirage: −152 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Longest win streak: 10 wins in a row · Anubis
  3. Most kills in a match: 47 · Mirage
  4. Highest rating in a match: 2.79 · Ancient

Maps in detail

from the last 407 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
46% better than 28%
0.80 better than 76%
79.3 better than 42%
1.11 better than 75%
59% of 694 duels better than 87%
39% of 41 situations better than 53%
Anubis90
46% better than 27%
0.81 better than 78%
78.4 better than 33%
1.12 better than 74%
56% of 517 duels better than 73%
31% of 45 situations better than 31%
Dust 261
49% better than 37%
0.76 better than 59%
75.8 better than 23%
1.07 better than 59%
57% of 364 duels better than 78%
34% of 35 situations better than 39%
Nuke51
57% better than 59%
0.78 better than 60%
75.1 better than 25%
1.09 better than 60%
61% of 225 duels better than 88%
41% of 27 situations better than 57%
Ancient48
54% better than 56%
0.70 better than 25%
69.9 better than 3%
0.99 better than 32%
54% of 217 duels better than 62%
47% of 30 situations better than 72%
Inferno26
23% better than 1%
0.68 better than 19%
63.3 better than 1%
0.95 better than 16%
53% of 135 duels right on the average
31% of 16 situations better than 29%
Cache20
45% -
0.75 -
71.8 -
1.09-
51% of 115 duels -
22% of 9 situations -
Vertigo3
33% -
1.04 -
90.6 -
1.49-
57% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sexwmyex plays

Across 407 matches sexwmyex averages K/R 0.77, ADR 75.6 and a rating of 1.08. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 29%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 29% headshots. The strongest map is Nuke with a 57% win rate in 51 matches. In 173 of 407 matches the rating was 1.10 or higher (43%), in 141 it was below 0.90. In 315 matches with detailed stats: 67 4Ks and 11 aces. Best month by rating: September 2026 at 1.17. sexwmyex loses the most ELO on Mirage (−152 ELO, win rate 46%). Things go best in match 4 of the day (+172 ELO, win rate 67%). Match no. 4 of the day goes best: 67% win rate, +172 ELO. Improved over the last three months: K/R +0.07, Rating +0.09, ADR +5.9, Win rate +5 pp, ELO +144. Unchanged in recent months: Headshots at 29%. Last 30 days: 169 matches, win rate 49%, net ELO +62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.