setsua
Name history of setsua
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does setsua play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (336 matches).
Compared with 10,580 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average25% of 1v2s won and so slightly above the average (21%).
Weapons and aim
Average1.16 K/D and so clearly above the average (1.05).
Impact
Average2.6 MVPs per match and so well above the average (2.3).
Utility and deaths
Average0.20 enemies flashed per round and so well below the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.84. Last 3 months: 0.79 (at the start 0.84). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.16.
Damage per round (ADR)
Best month: July 2026 with 85.4. Last 3 months: 81.7 (at the start 85.4). Just above the average (80.6).
Share of headshot kills
Best month: August 2026 with 55%. Last 3 months: 53% (at the start 44%). Just above the average (52%).
Matches won (win rate)
Best month: July 2026 with 64%. Last 3 months: 50% (at the start 64%). Slightly below the average (52%).
Best month: October 2026 with 3,225. Last 3 months: 3,115 (at the start 2,734).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 393 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
setsua loses the most ELO on Dust 2: −64 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Cache
- Highest rating in a match: 2.61 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 393 matchesCompared with players on the same level who have at least 15 matches on the map.
How setsua plays
Across 393 matches setsua averages K/R 0.79 and ADR 82.0; the rating across the 346 rated matches is 1.11. Biggest strength: Deaths per round at just 68% (lower is better), better than 81% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 21% of level 10 · 2,750-2,999 ELO players. Averages 17.2 kills per match with 52% headshots. The strongest map is Dust 2 with a 55% win rate in 124 matches. In 170 of 346 matches the rating was 1.10 or higher (49%), in 104 it was below 0.90. In 336 matches with detailed stats: 69 4Ks and 6 aces. Best month by rating: September 2026 at 1.16. setsua loses the most ELO on Dust 2 (−64 ELO, win rate 55%). Things go best in match 3 of the day (+159 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +159 ELO. Improved over the last three months: Headshots +9 pp, ELO +381. Got weaker: K/R −0.05, Win rate −14 pp. Unchanged in recent months: ADR at 81.7. Last 30 days: 172 matches, win rate 53%, net ELO −8.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.