seemixxx69

Ukraine
125 matches tracked
Last updated:

How does seemixxx69 play?

K/R 0.75 ADR 81.2 from 124 matches
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
AWPerClutcher
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 52%+2 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 43%+4 pp better than 76%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 2.0+0.4 better than 81%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%+1 pp better than 53%
AWP share of kills 22%+12 pp better than 90%
K/D 1.07+0.07 better than 82%
Pistol kills per match 3.0
Knife kills 12 in 124 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.6%+0.5 pp better than 66%
Rounds with 3K 4.2%+0.3 pp better than 71%
MVPs per match 2.0−0.2 better than 28%
4Ks and aces 7x 4K, 0 aces in 87 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 52%+17 pp better than 99%
Utility damage per round 4.8+0.6 better than 69%
Enemies flashed per round 0.11−0.16 better than 11%
Rounds with a death 70%−2.0 pp better than 82%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
ELO +353
= Stayed the same
K/R at 0.74, ADR at 81.2, Headshots at 47%, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.74 (at the start 0.77).

Patterns

From the last 124 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 31 · Ancient

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
55% better than 69%
0.77 better than 75%
84.9 better than 80%
-
59% of 148 duels better than 90%
39% of 33 situations better than 54%
Anubis29
48% better than 41%
0.74 better than 64%
80.8 better than 59%
-
50% of 131 duels better than 57%
39% of 23 situations better than 52%
Ancient22
59% better than 80%
0.78 better than 79%
81.0 better than 55%
-
57% of 86 duels better than 85%
59% of 17 situations better than 92%
Dust 220
50% level
0.71 level
77.2 better than 42%
-
48% of 101 duels better than 41%
44% of 18 situations better than 69%
Inferno3
67% –
0.72 –
80.6 –
-
47% of 17 duels –
0% of 3 situations –
Nuke3
33% –
0.70 –
72.5 –
-
36% of 14 duels –
0% of 1 situations –
Vertigo3
67% –
0.73 –
72.0 –
-
56% of 9 duels –
60% of 5 situations –

Compared with players on the same level who have at least 15 matches on the map.

How seemixxx69 plays

Biggest strength: Utility with impact at 52%. That is better than 99% of players on level 7. On average 16.1 kills per match, 47% of them headshots. The strongest map is Ancient with a 59% win rate in 22 matches. In 87 matches with detailed stats: 7 4Ks and 0 aces. Things go best on Dust 2 (+61 ELO, win rate 50%). Improved over the last three months: ELO +353. Unchanged in recent months: K/R at 0.74, ADR at 81.2, Headshots at 47%, Win rate at 53%.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.