sedlaksedlak

Czech Republic
On FACEIT since 2016 234 matches tracked 40 matches in 30 days
ELO ▲ 180
2,913
30-day peak: 2,943
Rank EU
#12,339
Czech Republic #112 in Czech Republic
Last updated:

How does sedlaksedlak play?

Rating 1.00 K/R 0.72 ADR 80.1 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 234 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

2,750-2,999 ELO

Compared with 11,965 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 50%−2 pp · Ø 52% better than 31%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 26%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.05).

Headshot rate 51%−1 pp · Ø 52% better than 46%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.01−0.04 · Ø 1.05 better than 29%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.6%−0.1 pp · Ø 13.7% better than 45%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 30%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 26x 4K, 0 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

0.25 enemies flashed per round and so well below the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.4−0.6 · Ø 4.0 better than 34%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 34%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.06, Rating +0.08, ADR +7.3, Headshots +2 pp, ELO +55
= Stayed the same
Win rate at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: November 2026 with 0.79. Last 3 months: 0.75 (at the start 0.69). Right on the average (0.75).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −119 ELO
80 matches · 46% win rate
Between 18:00 and 24:00 +90 ELO, win rate 47%
On Thursdays −90 ELO, win rate 42%

sedlaksedlak loses the most ELO on Mirage: −119 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Anubis
  2. Longest win streak: 7 wins in a row · Anubis
  3. Recorded match no. 100 · Inferno
  4. Highest rating in a match: 2.68 · Dust 2

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
46% better than 20%
0.73 better than 38%
82.6 better than 54%
1.00 better than 31%
50% of 308 duels better than 37%
40% of 42 situations better than 55%
Anubis54
61% better than 73%
0.69 better than 21%
77.1 better than 25%
0.98 better than 24%
48% of 227 duels better than 26%
19% of 26 situations better than 10%
Ancient52
62% better than 78%
0.73 better than 36%
77.4 better than 25%
1.03 better than 41%
51% of 223 duels better than 42%
63% of 19 situations better than 94%
Cache19
47% better than 21%
0.76 better than 39%
83.2 better than 43%
1.05 better than 32%
54% of 78 duels right on the average
29% of 7 situations better than 23%
Inferno18
33% better than 1%
0.66 better than 7%
77.4 better than 18%
0.92 better than 5%
52% of 79 duels better than 34%
25% of 8 situations better than 19%
Dust 211
45% -
0.77 -
89.0 -
1.12-
44% of 36 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sedlaksedlak plays

Across 234 matches sedlaksedlak averages K/R 0.72, ADR 80.1 and a rating of 1.00. Averages 15.8 kills per match with 51% headshots. The strongest map is Ancient with a 62% win rate in 52 matches. In 85 of 234 matches the rating was 1.10 or higher (36%), in 95 it was below 0.90. In 161 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: November 2026 at 1.10. sedlaksedlak loses the most ELO on Mirage (−119 ELO, win rate 46%). Things go best on Anubis (+116 ELO, win rate 61%). Improved over the last three months: K/R +0.06, Rating +0.08, ADR +7.3, Headshots +2 pp, ELO +55. Unchanged in recent months: Win rate at 51%. Last 30 days: 40 matches, win rate 58%, net ELO +151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.