secretplaya

Uzbekistan
On FACEIT since 2021 210 matches tracked 96 matches in 30 days
ELO ▼ 38
2,711
30-day peak: 3,035
Rank EU ▼ 17,088 places
#26,700
Uzbekistan #108 in Uzbekistan
30 days · prev. #9,612 · best #9,534
Last updated:

How does secretplaya play?

Rating 1.14 K/R 0.83 ADR 84.4 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 210 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,500-2,749 ELO

Compared with 2,625 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 98%
Opening duels won 61%+9 pp · Ø 52% better than 96%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 29%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 21%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 91%
AWP share of kills 26%+14 pp · Ø 12% better than 92%
K/D 1.15+0.10 · Ø 1.05 better than 78%
Pistol kills per match 4.3
Knife kills 1 in 210 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.9% of rounds and so well above the average (13.5%).

2K rounds 16.9%+3.4 pp · Ø 13.5% better than 96%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 83%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 49x 4K, 2 aces in 122 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (4.1).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 1.6−2.5 · Ø 4.1 better than 1%
Enemies flashed per round 0.10−0.20 · Ø 0.30 better than 3%
Deaths per round 72%+1 pp · Ø 71% better than 37%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.19, Rating +0.27, ADR +22.7, Win rate +4 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −13 pp, ELO −53

Oct to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.92
JunJulAugSepOctNov

Best month: October 2026 with 0.93. Last 3 months: 0.93 (at the start 0.74). Well above the average (0.75).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −101 ELO
28 matches · 36% win rate
On Dust 2 −4 ELO
54 matches · 50% win rate
Between 18:00 and 24:00 −28 ELO, win rate 40%
On Saturdays +49 ELO, win rate 43%

secretplaya loses the most ELO in match 3 of the day: −101 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.08 · Mirage
  2. Most kills in a match: 46 · Ancient
  3. Longest win streak: 7 wins in a row · Anubis
  4. Recorded match no. 100 · Dust 2

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
55% better than 59%
0.83 better than 82%
84.5 better than 65%
1.16 better than 82%
59% of 312 duels better than 86%
36% of 47 situations better than 43%
Dust 254
50% better than 39%
0.84 better than 84%
86.3 better than 73%
1.18 better than 84%
64% of 255 duels better than 95%
30% of 37 situations better than 27%
Ancient36
56% better than 60%
0.87 better than 90%
87.9 better than 76%
1.19 better than 86%
66% of 151 duels better than 97%
39% of 23 situations better than 55%
Nuke17
53% better than 45%
0.73 better than 40%
78.8 better than 40%
1.01 better than 40%
51% of 97 duels better than 45%
14% of 7 situations better than 4%
Cache15
40% -
0.77 -
78.1 -
1.03-
64% of 47 duels -
22% of 9 situations -
Anubis13
38% -
0.77 -
81.2 -
1.04-
63% of 57 duels -
33% of 3 situations -
Inferno4
25% -
0.91 -
81.7 -
1.32-
44% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How secretplaya plays

Across 210 matches secretplaya averages K/R 0.83, ADR 84.4 and a rating of 1.14. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 1.6, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 18.3 kills per match with 59% headshots. The strongest map is Ancient with a 56% win rate in 36 matches. In 98 of 210 matches the rating was 1.10 or higher (47%), in 57 it was below 0.90. In 122 matches with detailed stats: 49 4Ks and 2 aces. Best month by rating: October 2026 at 1.30. secretplaya loses the most ELO in match 3 of the day (−101 ELO, win rate 36%). Things go best on Mirage (+33 ELO, win rate 55%). Match no. 2 of the day goes best: 63% win rate, +27 ELO. Improved over the last three months: K/R +0.19, Rating +0.27, ADR +22.7, Win rate +4 pp. Got weaker: Headshots −13 pp, ELO −53. Last 30 days: 96 matches, win rate 53%, net ELO −89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.