sch0oldodg3R

Russia
On FACEIT since 2024 173 matches tracked 153 matches in 30 days
ELO ▼ 35
2,948
30-day peak: 3,255
Rank EU ▼ 2,199 places
#10,062
Russia #2,884 in Russia
30 days · prev. #7,863 · best #5,653
Last updated:

How does sch0oldodg3R play?

Rating 1.06 K/R 0.76 ADR 80.9 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 173 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 38%−3 pp · Ø 41% better than 45%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 76%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (52%).

Headshot rate 61%+9 pp · Ø 52% better than 93%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 2.7
Knife kills 4 in 173 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.3%).

2K rounds 13.8%+0.2 pp · Ø 13.6% better than 51%
3K rounds 4.9%+0.6 pp · Ø 4.3% better than 74%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 20x 4K, 4 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 3.4−0.6 · Ø 4.0 better than 34%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 33%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether sch0oldodg3R is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 173 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOct

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −175 ELO
27 matches · 41% win rate
On Anubis −91 ELO
26 matches · 50% win rate
On Sundays −116 ELO, win rate 39%

sch0oldodg3R loses the most ELO in match 2 of the day: −175 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.72 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
57% better than 67%
0.81 better than 74%
85.1 better than 66%
1.12 better than 71%
54% of 349 duels better than 61%
35% of 34 situations better than 38%
Dust 232
41% better than 12%
0.78 better than 63%
83.9 better than 62%
1.08 better than 56%
57% of 141 duels better than 76%
14% of 14 situations better than 4%
Anubis26
50% better than 36%
0.71 better than 29%
76.3 better than 21%
1.02 better than 37%
48% of 126 duels better than 26%
50% of 14 situations better than 76%
Ancient21
43% better than 17%
0.73 better than 38%
80.4 better than 41%
1.02 better than 39%
53% of 97 duels better than 55%
50% of 10 situations better than 78%
Nuke18
39% better than 6%
0.68 better than 13%
69.7 better than 3%
0.92 better than 8%
43% of 90 duels better than 7%
36% of 11 situations better than 42%
Inferno5
40% -
0.60 -
65.5 -
0.87-
43% of 37 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sch0oldodg3R plays

Across 173 matches sch0oldodg3R averages K/R 0.76, ADR 80.9 and a rating of 1.06. Biggest strength: Headshot rate at 61%, better than 93% of level 10 · 2,750-2,999 ELO players. Averages 16.7 kills per match with 61% headshots. The strongest map is Mirage with a 57% win rate in 69 matches. In 77 of 173 matches the rating was 1.10 or higher (45%), in 59 it was below 0.90. In 173 matches with detailed stats: 20 4Ks and 4 aces. sch0oldodg3R loses the most ELO in match 2 of the day (−175 ELO, win rate 41%). Things go best on Mirage (+166 ELO, win rate 57%). Match no. 3 of the day goes best: 63% win rate, +114 ELO. Last 30 days: 153 matches, win rate 50%, net ELO +113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.