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sayvons

Portugal
On FACEIT since 2021 271 matches tracked 68 matches in 30 days
ELO ▲ 106
2,411
30-day peak: 2,452
Rank EU
#77,004
Portugal #1,137 in Portugal
Last updated:

How does sayvons play?

Rating 1.12 K/R 0.81 ADR 84.9 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 271 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 14%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (229 matches).

2,250-2,499 ELO

Compared with 2,541 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.04).

Headshot rate 45%−6 pp · Ø 51% better than 21%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.14+0.10 · Ø 1.04 better than 80%
Pistol kills per match 2.6
Knife kills 2 in 271 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.2%).

2K rounds 15.5%+2.0 pp · Ø 13.5% better than 88%
3K rounds 5.5%+1.3 pp · Ø 4.2% better than 90%
MVPs per match 2.6+0.2 · Ø 2.4 better than 75%
4Ks and aces 46x 4K, 5 aces in 229 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 30%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 46%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.15, Rating +0.19, ADR +12.5, Win rate +10 pp, ELO +334
= Stayed the same
Headshots at 46%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.88
JunJulAugSepOctNov

Best month: October 2026 with 0.90. Last 3 months: 0.89 (at the start 0.74). Well above the average (0.74).

Patterns

From the last 271 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −239 ELO
40 matches · 40% win rate
In match 4 of the day −156 ELO
32 matches · 31% win rate
On Sundays +45 ELO, win rate 45%

sayvons loses the most ELO in match 3 of the day: −239 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.37 · Mirage
  3. Most kills in a match: 46 · Anubis
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
47% better than 29%
0.82 better than 80%
86.1 better than 73%
1.13 better than 77%
51% of 354 duels right on the average
22% of 49 situations better than 11%
Dust 265
54% better than 57%
0.82 better than 80%
85.5 better than 70%
1.15 better than 80%
58% of 258 duels better than 83%
28% of 39 situations better than 23%
Anubis45
49% better than 35%
0.81 better than 78%
86.2 better than 72%
1.12 better than 76%
52% of 204 duels right on the average
38% of 34 situations right on the average
Ancient35
43% better than 19%
0.69 better than 22%
71.8 better than 8%
0.95 better than 20%
52% of 123 duels right on the average
40% of 15 situations better than 56%
Nuke24
63% better than 73%
0.86 better than 87%
87.0 better than 76%
1.19 better than 83%
54% of 91 duels better than 56%
40% of 20 situations better than 55%
Cache19
47% better than 29%
0.91 better than 94%
93.5 better than 88%
1.27 better than 92%
60% of 73 duels better than 88%
45% of 11 situations better than 69%
Inferno8
38% -
0.87 -
94.5 -
1.18-
63% of 27 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sayvons plays

Across 271 matches sayvons averages K/R 0.81, ADR 84.9 and a rating of 1.12. Biggest strength: 3K rounds at 5.5%, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 45% headshots. The strongest map is Nuke with a 63% win rate in 24 matches. In 134 of 271 matches the rating was 1.10 or higher (49%), in 77 it was below 0.90. In 229 matches with detailed stats: 46 4Ks and 5 aces. Best month by rating: September 2026 at 1.23. sayvons loses the most ELO in match 3 of the day (−239 ELO, win rate 40%). Things go best in match 1 of the day (+198 ELO, win rate 70%). Match no. 1 of the day goes best: 70% win rate, +198 ELO. Improved over the last three months: K/R +0.15, Rating +0.19, ADR +12.5, Win rate +10 pp, ELO +334. Unchanged in recent months: Headshots at 46%. Last 30 days: 68 matches, win rate 54%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.