sayme342

Russia
113 matches tracked 61 matches in 30 days
Last updated:

How does sayme342 play?

Rating 1.42 K/R 1.00 ADR 103.3 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.42
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 113 matches
outstanding 1.80 and up 16% strong 1.30 to 1.79 47% good 1.10 to 1.29 17% normal 0.90 to 1.09 10% weak 0.75 to 0.89 4% very weak below 0.75 7%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More damage per round than the level 7 average.
ClutcherMulti-killsDamage
better than most on level 7 about average weaker than most
Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

68% of opening duels won and so well above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 68%+18 pp · Ø 50% better than 99%

Clutch

Average
Last one alive

3.4 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 72%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 3.4+1.8 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.55 K/D and so well above the average (1.00).

Headshot rate 49%+3 pp · Ø 46% better than 67%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.55+0.55 · Ø 1.00 better than 99%
Pistol kills per match 3.7

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.4% of rounds and so well above the average (3.9%).

2K rounds 19.3%+6.2 pp · Ø 13.1% better than 99%
3K rounds 7.4%+3.5 pp · Ø 3.9% better than 99%
MVPs per match 3.1+0.9 · Ø 2.2 better than 99%
4Ks and aces 30x 4K, 7 aces in 113 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.34+0.07 · Ø 0.27 better than 71%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 7 average
Whether sayme342 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 113 matches, all from the last 3 months.

Kills per round (K/R)

0.99
AugSepOct

Best month: September 2026 with 1.02.

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −98 ELO
21 matches · 29% win rate
On Wednesdays +35 ELO, win rate 38%

sayme342 loses the most ELO in match 3 of the day: −98 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.25 · Dust 2
  3. Most kills in a match: 53 · Nuke

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
59% better than 80%
1.00 better than 99%
104.3 better than 99%
1.44 better than 99%
70% of 149 duels better than 99%
44% of 77 situations better than 69%
Anubis17
41% better than 25%
0.97 better than 99%
101.2 better than 99%
1.38 better than 99%
64% of 39 duels better than 97%
52% of 21 situations better than 83%
Ancient9
0% -
0.82 -
88.2 -
1.08-
52% of 21 duels -
45% of 11 situations -
Dust 29
33% -
0.95 -
99.2 -
1.37-
64% of 25 duels -
29% of 7 situations -
Inferno9
56% -
1.14 -
108.3 -
1.63-
75% of 32 duels -
25% of 20 situations -
Cache5
60% -
1.11 -
116.8 -
1.56-
80% of 20 duels -
40% of 10 situations -
Nuke5
60% -
1.04 -
106.7 -
1.53-
56% of 18 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sayme342 plays

Across 113 matches sayme342 averages K/R 1.00, ADR 103.3 and a rating of 1.42. Biggest strength: Rating at 1.42, better than 99% of level 7 players. Averages 21.4 kills per match with 49% headshots. The strongest map is Mirage with a 59% win rate in 59 matches. In 90 of 113 matches the rating was 1.10 or higher (80%), in 12 it was below 0.90. In 113 matches with detailed stats: 30 4Ks and 7 aces. Best month by rating: September 2026 at 1.46. sayme342 loses the most ELO in match 3 of the day (−98 ELO, win rate 29%). Things go best on Mirage (+243 ELO, win rate 59%). Match no. 1 of the day goes best: 60% win rate, +130 ELO. Last 30 days: 61 matches, win rate 51%, net ELO +142.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.