sawk1d

Russia
On FACEIT since 2021 353 matches tracked 198 matches in 30 days
ELO ▲ 121
2,383
30-day peak: 2,532
Rank EU
#82,743
Russia #23,477 in Russia
Last updated:

How does sawk1d play?

Rating 1.03 K/R 0.75 ADR 80.8 from 353 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 353 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (268 matches).

2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 27%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly below the average (50%).

Headshot rate 48%−2 pp · Ø 50% better than 38%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.0
Knife kills 7 in 353 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 54%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 54%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 47x 4K, 8 aces in 268 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 15%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 21%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp, ELO +332
= Stayed the same
K/R at 0.75, Rating at 1.04, ADR at 80.8
▼ Got worse
Win rate −4 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOctNov

Best month: October 2026 with 0.77. Last 3 months: 0.75 (at the start 0.74). Just above the average (0.74).

Patterns

From the last 353 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −107 ELO
58 matches · 36% win rate
In match 3 of the day −82 ELO
45 matches · 42% win rate
Between 6:00 and 12:00 −55 ELO, win rate 45%
On Mondays −54 ELO, win rate 44%

sawk1d loses the most ELO on Dust 2: −107 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Recorded match no. 250 · Inferno
  3. Highest rating in a match: 1.95 · Dust 2
  4. Reached level 10 · Mirage
  5. Most kills in a match: 37 · Anubis

Maps in detail

from the last 353 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage130
52% right on the average
0.76 better than 56%
81.5 better than 51%
1.06 better than 56%
51% of 644 duels right on the average
35% of 84 situations better than 39%
Anubis70
49% better than 38%
0.70 better than 28%
76.0 better than 22%
0.98 better than 29%
49% of 316 duels better than 35%
36% of 50 situations better than 45%
Dust 258
36% better than 6%
0.74 better than 46%
80.9 better than 47%
0.97 better than 24%
55% of 271 duels better than 71%
23% of 30 situations better than 12%
Ancient46
50% better than 39%
0.77 better than 60%
85.7 better than 68%
1.04 right on the average
52% of 202 duels right on the average
31% of 26 situations better than 32%
Nuke35
63% better than 77%
0.80 better than 65%
79.5 better than 38%
1.13 better than 69%
62% of 135 duels better than 93%
43% of 21 situations better than 60%
Cache9
67% -
0.83 -
87.0 -
1.16-
45% of 51 duels -
33% of 6 situations -
Inferno4
25% -
0.71 -
81.0 -
0.90-
47% of 19 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sawk1d plays

Across 353 matches sawk1d averages K/R 0.75, ADR 80.8 and a rating of 1.03. Most room to improve: Utility damage per round at 2.8, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 48% headshots. The strongest map is Nuke with a 63% win rate in 35 matches. In 145 of 353 matches the rating was 1.10 or higher (41%), in 132 it was below 0.90. In 268 matches with detailed stats: 47 4Ks and 8 aces. Best month by rating: October 2026 at 1.06. sawk1d loses the most ELO on Dust 2 (−107 ELO, win rate 36%). Things go best on Ancient (+30 ELO, win rate 50%). Match no. 4 of the day goes best: 55% win rate, −18 ELO. Improved over the last three months: Headshots +2 pp, ELO +332. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 80.8. Last 30 days: 198 matches, win rate 52%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.