sasheto2000

Bulgaria
On FACEIT since 2018 133 matches tracked 78 matches in 30 days
ELO ▲ 438
2,035
30-day peak: 2,125
Rank EU
#232,903
Bulgaria #985 in Bulgaria
Last updated:

How does sasheto2000 play?

Rating 0.98 K/R 0.71 ADR 77.0 from 133 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 133 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 0.97−0.06 · Ø 1.03 better than 29%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 19x 4K, 0 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.3).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 19%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 37%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +493
= Stayed the same
K/R at 0.70, Rating at 0.98, ADR at 76.9, Clutch 1v1 at 41%
▼ Got worse
Headshots −3 pp, First kills −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: August 2026 with 0.73. Last 3 months: 0.70 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 133 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −90 ELO
25 matches · 56% win rate
On Dust 2 −41 ELO
52 matches · 44% win rate
Between 12:00 and 18:00 −53 ELO, win rate 48%

sasheto2000 loses the most ELO on Mirage: −90 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 32 · Dust 2
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 1.80 · Dust 2

Maps in detail

from the last 133 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
44% better than 23%
0.72 better than 42%
78.3 better than 38%
0.98 better than 33%
51% of 233 duels right on the average
42% of 43 situations better than 61%
Mirage25
56% better than 68%
0.71 better than 37%
77.5 better than 33%
0.99 better than 37%
51% of 73 duels right on the average
33% of 21 situations better than 36%
Inferno21
57% better than 67%
0.67 better than 16%
71.7 better than 8%
0.99 better than 30%
44% of 64 duels better than 11%
53% of 17 situations better than 82%
Anubis19
74% better than 98%
0.70 better than 29%
76.8 better than 27%
0.95 better than 21%
51% of 73 duels right on the average
27% of 11 situations better than 25%
Ancient12
67% -
0.76 -
83.7 -
1.03-
50% of 28 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sasheto2000 plays

Across 133 matches sasheto2000 averages K/R 0.71, ADR 77.0 and a rating of 0.98. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 49% headshots. The strongest map is Anubis with a 74% win rate in 19 matches. In 45 of 133 matches the rating was 1.10 or higher (34%), in 52 it was below 0.90. In 133 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: September 2026 at 1.02. sasheto2000 loses the most ELO on Mirage (−90 ELO, win rate 56%). Things go best from match 5 of the day (−65 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, −65 ELO. Improved over the last three months: Win rate +5 pp, ELO +493. Got weaker: Headshots −3 pp, First kills −2 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 76.9, Clutch 1v1 at 41%. Last 30 days: 78 matches, win rate 54%, net ELO −89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.