sasazda123

North Macedonia
On FACEIT since 2019 482 matches tracked 179 matches in 30 days
ELO ▼ 222
3,074
30-day peak: 3,296
Rank EU ▼ 3,351 places
#6,800
North Macedonia #31 in North Macedonia
30 days · prev. #3,449 · best #2,538
Last updated:

How does sasazda123 play?

Rating 1.03 K/R 0.74 ADR 81.0 from 482 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 482 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,646 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (52%).

Headshot rate 58%+6 pp · Ø 52% better than 79%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.02−0.04 · Ø 1.06 better than 30%
Pistol kills per match 3.3
Knife kills 13 in 482 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 12.9%−0.7 pp · Ø 13.6% better than 28%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 33%
MVPs per match 2.2−0.2 · Ø 2.4 better than 26%
4Ks and aces 108x 4K, 11 aces in 482 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 37%+3 pp · Ø 34% better than 75%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 35%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
First kills +1 pp
= Stayed the same
ADR at 80.8, Headshots at 58%, ELO at 3,074
▼ Got worse
K/R −0.05, Rating −0.09, Win rate −5 pp, Clutch 1v1 −12 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: August 2026 with 0.78. Last 3 months: 0.73 (at the start 0.78). Just below the average (0.75).

Patterns

From the last 482 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −190 ELO
153 matches · 51% win rate
In match 2 of the day −130 ELO
65 matches · 45% win rate
On Sundays −263 ELO, win rate 43%

sasazda123 loses the most ELO on Mirage: −190 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Inferno
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.40 · Mirage
  4. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 482 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage153
51% better than 34%
0.74 better than 41%
82.3 better than 52%
1.03 better than 39%
50% of 752 duels better than 35%
30% of 79 situations better than 23%
Dust 2122
48% better than 26%
0.72 better than 33%
79.4 better than 37%
1.01 better than 30%
52% of 572 duels better than 46%
41% of 49 situations better than 55%
Ancient82
60% better than 67%
0.72 better than 32%
80.4 better than 40%
1.02 better than 37%
53% of 428 duels better than 54%
35% of 34 situations better than 41%
Anubis70
43% better than 14%
0.74 better than 44%
80.7 better than 45%
1.02 better than 37%
53% of 334 duels better than 54%
43% of 37 situations better than 63%
Inferno32
53% better than 25%
0.77 better than 42%
81.9 better than 38%
1.11 better than 41%
49% of 153 duels better than 15%
56% of 18 situations better than 81%
Nuke17
47% better than 21%
0.80 better than 64%
86.2 better than 68%
1.10 better than 56%
63% of 97 duels better than 91%
50% of 16 situations better than 79%
Cache6
50% -
0.60 -
69.2 -
0.82-
52% of 29 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sasazda123 plays

Across 482 matches sasazda123 averages K/R 0.74, ADR 81.0 and a rating of 1.03. Biggest strength: Headshot rate at 58%, better than 79% of level 10 · 3,000-3,499 ELO players. Averages 16.1 kills per match with 58% headshots. The strongest map is Ancient with a 60% win rate in 82 matches. In 181 of 482 matches the rating was 1.10 or higher (38%), in 182 it was below 0.90. In 482 matches with detailed stats: 108 4Ks and 11 aces. Best month by rating: August 2026 at 1.11. sasazda123 loses the most ELO on Mirage (−190 ELO, win rate 51%). Things go best on Ancient (+88 ELO, win rate 60%). Improved over the last three months: First kills +1 pp. Got weaker: K/R −0.05, Rating −0.09, Win rate −5 pp, Clutch 1v1 −12 pp. Unchanged in recent months: ADR at 80.8, Headshots at 58%, ELO at 3,074. Last 30 days: 179 matches, win rate 47%, net ELO −130.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.