sakinles

Turkey
On FACEIT since 2024 313 matches tracked 136 matches in 30 days
ELO ▼ 64
2,037
30-day peak: 2,101
Rank EU
#229,697
Turkey #6,687 in Turkey
Last updated:

How does sakinles play?

Rating 1.27 (from 292 matches) K/R 0.89 ADR 89.1 from 313 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 292 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 32% good 1.10 to 1.29 20% normal 0.90 to 1.09 14% weak 0.75 to 0.89 9% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (284 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+3 pp · Ø 11% better than 92%
Opening duels won 61%+10 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

2.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 2.9+1.2 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (1.03).

Headshot rate 40%−9 pp · Ø 49% better than 9%
AWP share of kills 39%+27 pp · Ø 12% better than 99%
K/D 1.29+0.26 · Ø 1.03 better than 97%
Pistol kills per match 3.3
Zeus kills8 in 313 matches
Knife kills 4 in 313 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.4% of rounds and so well above the average (4.1%).

2K rounds 16.8%+3.4 pp · Ø 13.4% better than 97%
3K rounds 6.4%+2.3 pp · Ø 4.1% better than 98%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 84x 4K, 14 aces in 284 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 2.3−2.0 · Ø 4.3 better than 7%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 76%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.17, Rating +0.21, ADR +14.1, Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −10 pp, ELO −141

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.94
MayJunJulAugSepOctNov

Best month: October 2026 with 1.02. Last 3 months: 0.96 (at the start 0.79). Well above the average (0.74).

Patterns

From the last 313 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −50 ELO
53 matches · 42% win rate
On Inferno −6 ELO
24 matches · 33% win rate
Between 12:00 and 18:00 −161 ELO, win rate 38%
On Mondays +31 ELO, win rate 42%

sakinles loses the most ELO on Anubis: −50 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Dust 2
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.71 · Dust 2
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 313 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2157
55% better than 64%
1.01 better than 99%
100.4 better than 98%
1.44 better than 99%
67% of 859 duels better than 99%
33% of 118 situations better than 38%
Anubis53
42% better than 23%
0.82 better than 86%
81.2 better than 52%
1.15 better than 86%
57% of 245 duels better than 80%
35% of 49 situations better than 43%
Ancient27
48% better than 38%
0.76 better than 57%
73.1 better than 11%
1.07 better than 63%
47% of 77 duels better than 25%
42% of 19 situations better than 63%
Cache25
60% -
0.83 -
83.7 -
1.17-
55% of 94 duels -
53% of 15 situations -
Inferno24
33% better than 6%
0.78 better than 63%
79.5 better than 32%
1.11 better than 66%
62% of 110 duels better than 90%
38% of 16 situations right on the average
Mirage17
24% better than 1%
0.63 better than 8%
66.6 better than 3%
0.88 better than 9%
41% of 58 duels better than 7%
0% of 5 situations better than 1%
Nuke6
50% -
0.62 -
70.4 -
0.89-
41% of 27 duels -
20% of 5 situations -
Overpass3
33% -
0.64 -
67.7 -
1.10-
58% of 26 duels -
50% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sakinles plays

Across 313 matches sakinles averages K/R 0.89 and ADR 89.1; the rating across the 292 rated matches is 1.27. Biggest strength: Opening duels won at 61%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 20.1 kills per match with 40% headshots. The strongest map is Cache with a 60% win rate in 25 matches. In 186 of 292 matches the rating was 1.10 or higher (64%), in 65 it was below 0.90. In 284 matches with detailed stats: 84 4Ks and 14 aces. Best month by rating: October 2026 at 1.45. sakinles loses the most ELO on Anubis (−50 ELO, win rate 42%). Things go best on Dust 2 (+68 ELO, win rate 55%). Improved over the last three months: K/R +0.17, Rating +0.21, ADR +14.1, Headshots +2 pp. Got weaker: Win rate −10 pp, ELO −141. Last 30 days: 136 matches, win rate 51%, net ELO −284.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.