sadness0_o

Switzerland
On FACEIT since 2024 58 matches tracked 58 matches in 30 days
ELO ▲ 133
2,087
30-day peak: 2,087
Rank EU
#199,969
Switzerland #1,593 in Switzerland
Last updated:

How does sadness0_o play?

Rating 1.10 K/R 0.77 ADR 82.4 from 58 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 58 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 38% good 1.10 to 1.29 7% normal 0.90 to 1.09 19% weak 0.75 to 0.89 24% very weak below 0.75 10%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 56%+5 pp · Ø 51% better than 84%

Clutch

Average
Last one alive

54% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 54%+15 pp · Ø 39% better than 99%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.14+0.11 · Ø 1.03 better than 84%
Pistol kills per match 2.6
Knife kills 1 in 58 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 61%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 13x 4K, 0 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 27%
Enemies flashed per round 0.03−0.26 · Ø 0.29 better than 1%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether sadness0_o is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 58 matches, all from the last 3 months.

Kills per round (K/R)

0.86
OctNov

Patterns

From the last 58 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −25 ELO, win rate 48%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Inferno
  2. Reached level 10 · Cache
  3. Longest win streak: 7 wins in a row · Inferno
  4. Most kills in a match: 31 · Mirage

Maps in detail

from the last 58 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke16
69% better than 86%
0.79 better than 64%
83.7 better than 58%
1.18 better than 82%
55% of 60 duels better than 65%
60% of 15 situations better than 90%
Inferno13
77% -
0.72 -
80.3 -
1.07-
55% of 42 duels -
40% of 5 situations -
Mirage10
50% -
0.84 -
91.9 -
1.14-
57% of 42 duels -
50% of 6 situations -
Cache9
33% -
0.83 -
86.3 -
1.17-
61% of 23 duels -
25% of 4 situations -
Ancient7
43% -
0.77 -
75.6 -
1.02-
56% of 27 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sadness0_o plays

Across 58 matches sadness0_o averages K/R 0.77, ADR 82.4 and a rating of 1.10. Biggest strength: Clutch 1v1 won at 54%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 45% headshots. The strongest map is Inferno with a 77% win rate in 13 matches. In 27 of 58 matches the rating was 1.10 or higher (47%), in 20 it was below 0.90. In 58 matches with detailed stats: 13 4Ks and 0 aces. Last 30 days: 58 matches, win rate 55%, net ELO −12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.