sadn3zz

Bosnia & Herzegovina
On FACEIT since 2025 97 matches tracked 37 matches in 30 days
ELO ▼ 69
2,046
30-day peak: 2,143
Rank EU
#222,738
Bosnia & Herzegovina #688 in Bosnia & Herzegovina
Last updated:

How does sadn3zz play?

Rating 0.92 K/R 0.67 ADR 74.4 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 97 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 8% normal 0.90 to 1.09 33% weak 0.75 to 0.89 21% very weak below 0.75 29%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 48%
Opening duels won 48%−3 pp · Ø 51% better than 24%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 0.88−0.15 · Ø 1.03 better than 6%
Pistol kills per match 2.6
Knife kills 2 in 97 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.4%).

2K rounds 11.1%−2.3 pp · Ø 13.4% better than 6%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 10x 4K, 1 ace in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.1−1.2 · Ø 4.3 better than 22%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 50%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
ADR at 72.9, Win rate at 43%
▼ Got worse
K/R −0.08, Rating −0.13, ELO −280

Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: August 2026 with 0.74. Last 3 months: 0.64 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −26 ELO
28 matches · 32% win rate
In match 2 of the day −26 ELO
20 matches · 30% win rate

sadn3zz loses the most ELO on Mirage: −26 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Mirage
  2. Most kills in a match: 33 · Mirage
  3. Highest rating in a match: 1.76 · Mirage

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
32% better than 2%
0.66 better than 16%
72.5 better than 14%
0.89 better than 11%
40% of 124 duels better than 5%
25% of 16 situations better than 16%
Ancient20
55% better than 60%
0.74 right on the average
80.4 better than 45%
0.99 better than 39%
52% of 109 duels right on the average
20% of 15 situations better than 11%
Dust 219
47% better than 35%
0.67 better than 19%
75.6 better than 24%
0.87 better than 6%
58% of 74 duels better than 84%
50% of 2 situations better than 83%
Anubis11
45% -
0.61 -
69.8 -
0.90-
54% of 56 duels -
40% of 5 situations -
Nuke9
44% -
0.67 -
71.6 -
0.93-
46% of 50 duels -
67% of 3 situations -
Inferno8
38% -
0.69 -
74.3 -
0.97-
53% of 32 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sadn3zz plays

Across 97 matches sadn3zz averages K/R 0.67, ADR 74.4 and a rating of 0.92. Most room to improve: Deaths per round at 77%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 48% headshots. The strongest map is Ancient with a 55% win rate in 20 matches. In 17 of 97 matches the rating was 1.10 or higher (18%), in 48 it was below 0.90. In 76 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: August 2026 at 1.02. sadn3zz loses the most ELO on Mirage (−26 ELO, win rate 32%). Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.08, Rating −0.13, ELO −280. Unchanged in recent months: ADR at 72.9, Win rate at 43%. Last 30 days: 37 matches, win rate 43%, net ELO −101.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.