sNxx-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).
Compared with 11,636 players in this group, each player over up to their last 100 matches.
Opening
Strength65% of opening duels won and so well above the average (52%).
Clutch
Strength2.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength1.42 K/D and so well above the average (1.05).
Impact
StrengthExactly 3 kills in 8.6% of rounds and so well above the average (4.2%).
Utility and deaths
AverageDied in 63% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 1.11. Last 3 months: 0.98 (at the start 0.68). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.67. Last 3 months: 1.45 (at the start 1.00). Well above the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 111.8. Last 3 months: 98.1 (at the start 75.1). Well above the average (81.2).
Share of headshot kills
Best month: June 2026 with 73%. Last 3 months: 57% (at the start 65%). Well above the average (51%).
Matches won (win rate)
Best month: July 2026 with 77%. Last 3 months: 64% (at the start 61%). Well above the average (51%).
Best month: July 2026 with 2,746. Last 3 months: 2,666 (at the start 2,716).
Rounds with first kill
Best month: September 2026 with 17%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 102 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
sNxx- loses the most ELO on Mirage: −19 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 70 · Mirage
- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.73 · Mirage
Maps in detail
from the last 102 matchesCompared with players on the same level who have at least 15 matches on the map.
How sNxx- plays
Across 102 matches sNxx- averages K/R 0.90, ADR 92.0 and a rating of 1.33. Biggest strength: K/D at 1.42, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 29%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 19.6 kills per match with 59% headshots. The strongest map is Dust 2 with a 83% win rate in 12 matches. In 64 of 102 matches the rating was 1.10 or higher (63%), in 26 it was below 0.90. In 65 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: September 2026 at 1.67. sNxx- loses the most ELO on Mirage (−19 ELO, win rate 55%). Things go best in match 1 of the day (+19 ELO, win rate 70%). Match no. 1 of the day goes best: 70% win rate, +19 ELO. Improved over the last three months: K/R +0.30, Rating +0.45, ADR +23.0, Win rate +3 pp. Got weaker: Headshots −8 pp, ELO −50. Last 30 days: 32 matches, win rate 66%, net ELO +37.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.