s1xeven

Russia
On FACEIT since 2022 456 matches tracked 138 matches in 30 days
ELO ▲ 407
3,128
30-day peak: 3,264
Rank EU ▲ 3,764 places
#5,239
Russia #1,492 in Russia
30 days · prev. #9,003 · best #3,357
Last updated:

How does s1xeven play?

Rating 1.11 K/R 0.79 ADR 85.0 from 456 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 456 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 16%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (430 matches).

3,000-3,499 ELO

Compared with 7,443 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 69%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 20%−1 pp · Ø 21% better than 37%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.15+0.10 · Ø 1.05 better than 71%
Pistol kills per match 2.3
Knife kills 8 in 456 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.5%).

2K rounds 14.7%+1.2 pp · Ø 13.5% better than 70%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 86x 4K, 6 aces in 430 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.32).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 3.80.0 · Ø 3.8 right on the average
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 18%
Deaths per round 68%−3 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +470
= Stayed the same
K/R at 0.78, Rating at 1.11, ADR at 85.1, Win rate at 51%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: July 2026 with 0.85. Last 3 months: 0.78 (at the start 0.79). Slightly above the average (0.75).

Patterns

From the last 456 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −124 ELO
22 matches · 55% win rate
On Mirage −83 ELO
182 matches · 49% win rate
On Cache −6 ELO
23 matches · 43% win rate

s1xeven loses the most ELO on Inferno: −124 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.89 · Mirage
  2. Recorded match no. 250 · Anubis
  3. Most kills in a match: 35 · Mirage
  4. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 456 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage182
49% better than 26%
0.83 better than 79%
88.6 better than 79%
1.17 better than 81%
58% of 816 duels better than 80%
31% of 120 situations better than 26%
Anubis106
54% better than 46%
0.78 better than 63%
84.7 better than 66%
1.11 better than 66%
52% of 432 duels better than 47%
45% of 78 situations better than 68%
Ancient74
55% better than 48%
0.75 better than 46%
81.8 better than 47%
1.07 better than 53%
53% of 255 duels right on the average
43% of 54 situations better than 62%
Dust 244
61% better than 72%
0.77 better than 56%
83.4 better than 57%
1.10 better than 58%
56% of 217 duels better than 68%
48% of 29 situations better than 73%
Cache23
43% better than 5%
0.63 better than 2%
72.9 better than 6%
0.90 better than 2%
39% of 97 duels better than 2%
56% of 9 situations better than 82%
Inferno22
55% better than 33%
0.77 better than 45%
84.8 better than 50%
1.10 better than 44%
49% of 70 duels better than 15%
44% of 9 situations better than 63%
Nuke5
40% -
0.69 -
75.9 -
0.96-
41% of 27 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1xeven plays

Across 456 matches s1xeven averages K/R 0.79, ADR 85.0 and a rating of 1.11. Biggest strength: Deaths per round at just 68% (lower is better), better than 76% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 51% headshots. The strongest map is Dust 2 with a 61% win rate in 44 matches. In 220 of 456 matches the rating was 1.10 or higher (48%), in 135 it was below 0.90. In 430 matches with detailed stats: 86 4Ks and 6 aces. Best month by rating: July 2026 at 1.21. s1xeven loses the most ELO on Inferno (−124 ELO, win rate 55%). Things go best on Anubis (+89 ELO, win rate 54%). Improved over the last three months: ELO +470. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.11, ADR at 85.1, Win rate at 51%. Last 30 days: 138 matches, win rate 55%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.