s1rexx1221

Russia
On FACEIT since 2022 211 matches tracked 95 matches in 30 days
ELO ▼ 227
2,417
30-day peak: 2,669
Rank EU
#71,331
Russia #20,261 in Russia
Last updated:

How does s1rexx1221 play?

Rating 1.05 K/R 0.76 ADR 82.6 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 211 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

2,250-2,499 ELO

Compared with 2,316 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 25%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 39%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (50%).

Headshot rate 60%+10 pp · Ø 50% better than 95%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.7
Knife kills 1 in 211 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 75%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 72%
MVPs per match 2.3−0.1 · Ø 2.4 better than 46%
4Ks and aces 32x 4K, 2 aces in 190 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 27%
Enemies flashed per round 0.31+0.02 · Ø 0.29 better than 56%
Deaths per round 74%+2 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether s1rexx1221 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 190 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOct

Best month: August 2026 with 0.84.

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −26 ELO
25 matches · 48% win rate
On Dust 2 −25 ELO
57 matches · 49% win rate
Between 12:00 and 18:00 −27 ELO, win rate 43%
On Saturdays +25 ELO, win rate 42%

s1rexx1221 loses the most ELO on Ancient: −26 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.21 · Ancient

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage93
51% better than 48%
0.75 better than 54%
82.7 better than 59%
1.03 right on the average
58% of 386 duels better than 85%
36% of 44 situations better than 42%
Dust 257
49% better than 39%
0.78 better than 67%
82.6 better than 57%
1.07 better than 60%
53% of 233 duels better than 59%
31% of 35 situations better than 30%
Ancient25
48% better than 36%
0.79 better than 69%
85.8 better than 69%
1.05 better than 54%
61% of 113 duels better than 91%
33% of 15 situations better than 37%
Nuke17
29% better than 2%
0.79 better than 69%
84.7 better than 69%
1.08 better than 60%
59% of 78 duels better than 81%
20% of 10 situations better than 15%
Anubis9
56% -
0.71 -
78.2 -
0.96-
44% of 41 duels -
0% of 4 situations -
Cache5
40% -
0.55 -
60.5 -
0.93-
44% of 18 duels -
0% of 3 situations -
Inferno4
25% -
0.95 -
99.5 -
1.32-
68% of 19 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1rexx1221 plays

Across 211 matches s1rexx1221 averages K/R 0.76, ADR 82.6 and a rating of 1.05. Biggest strength: Headshot rate at 60%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 60% headshots. The strongest map is Mirage with a 51% win rate in 93 matches. In 98 of 211 matches the rating was 1.10 or higher (46%), in 75 it was below 0.90. In 190 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: August 2026 at 1.14. s1rexx1221 loses the most ELO on Ancient (−26 ELO, win rate 48%). Things go best in match 3 of the day (−2 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, −2 ELO. Last 30 days: 95 matches, win rate 43%, net ELO +198.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.