s1nely

Mexico
On FACEIT since 2023 154 matches tracked 34 matches in 30 days
Last updated:
Next update possible in 1h 14m

How does s1nely play?

Rating 1.06 K/R 0.76 ADR 80.3 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 154 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 35%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.08+0.05 · Ø 1.03 better than 68%
Pistol kills per match 2.9
Knife kills 4 in 154 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.4%).

2K rounds 16.1%+2.7 pp · Ø 13.4% better than 94%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 11x 4K, 1 ace in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.8−1.4 · Ø 4.2 better than 15%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 31%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.07, Headshots +3 pp, Win rate +19 pp, ELO +377
= Stayed the same
K/R at 0.78, ADR at 81.9
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: October 2026 with 0.82. Last 3 months: 0.78 (at the start 0.76). Slightly above the average (0.74).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −9 ELO
20 matches · 35% win rate
In match 1 of the day +5 ELO
46 matches · 41% win rate
On Fridays ±0 ELO, win rate 28%

s1nely loses the most ELO in match 4 of the day: −9 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Anubis
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 37 · Cache
  4. Recorded match no. 100 · Dust 2
  5. Highest rating in a match: 1.86 · Dust 2

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
46% better than 30%
0.73 better than 47%
76.3 better than 30%
1.02 better than 48%
50% of 212 duels better than 45%
47% of 30 situations better than 76%
Dust 242
52% right on the average
0.79 better than 74%
81.1 better than 54%
1.09 better than 68%
56% of 166 duels better than 76%
26% of 31 situations better than 19%
Anubis23
52% better than 49%
0.80 better than 76%
84.9 better than 71%
1.11 better than 75%
55% of 124 duels better than 69%
40% of 10 situations better than 56%
Nuke13
54% -
0.76 -
82.0 -
1.07-
45% of 49 duels -
38% of 8 situations -
Ancient11
45% -
0.78 -
87.3 -
1.07-
58% of 36 duels -
40% of 10 situations -
Cache9
22% -
0.70 -
76.8 -
0.94-
65% of 37 duels -
75% of 4 situations -
Inferno7
29% -
0.74 -
77.3 -
1.02-
55% of 20 duels -
0% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1nely plays

Across 154 matches s1nely averages K/R 0.76, ADR 80.3 and a rating of 1.06. Most room to improve: Utility damage per round at 2.8, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 44% headshots. The strongest map is Nuke with a 54% win rate in 13 matches. In 68 of 154 matches the rating was 1.10 or higher (44%), in 56 it was below 0.90. In 80 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: October 2026 at 1.16. s1nely loses the most ELO in match 4 of the day (−9 ELO, win rate 35%). Things go best in match 2 of the day (+75 ELO, win rate 55%). Match no. 3 of the day goes best: 57% win rate, +28 ELO. Improved over the last three months: Rating +0.07, Headshots +3 pp, Win rate +19 pp, ELO +377. Unchanged in recent months: K/R at 0.78, ADR at 81.9. Last 30 days: 34 matches, win rate 62%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.