ryzesux

Mongolia
On FACEIT since 2026 106 matches tracked 106 matches in 30 days
ELO ▲ 465
2,093
30-day peak: 2,138
Rank SEA ▲ 270 places
#4,890
Mongolia #1,312 in Mongolia
30 days · prev. #5,160 · best #3,880
Last updated:

How does ryzesux play?

Rating 1.40 K/R 0.98 ADR 100.1 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.40
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 106 matches
outstanding 1.80 and up 17% strong 1.30 to 1.79 46% good 1.10 to 1.29 14% normal 0.90 to 1.09 11% weak 0.75 to 0.89 5% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+2 pp · Ø 11% better than 85%
Opening duels won 62%+11 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 87%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 87%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.48 K/D and so well above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 22%+10 pp · Ø 12% better than 89%
K/D 1.48+0.45 · Ø 1.03 better than 99%
Pistol kills per match 3.2
Zeus kills2 in 106 matches
Knife kills 4 in 106 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.5% of rounds and so well above the average (4.1%).

2K rounds 17.5%+4.1 pp · Ø 13.4% better than 99%
3K rounds 7.5%+3.4 pp · Ø 4.1% better than 99%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 31x 4K, 10 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.9−0.4 · Ø 4.3 better than 43%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether ryzesux is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 106 matches, all from the last 3 months.

Kills per round (K/R)

0.95
OctNov

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Reached level 10 · Nuke
  4. Highest rating in a match: 2.88 · Dust 2
  5. Most kills in a match: 38 · Mirage

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
63% better than 87%
0.97 better than 99%
99.1 better than 98%
1.42 better than 99%
61% of 137 duels better than 93%
78% of 27 situations better than 99%
Mirage31
71% better than 97%
1.07 better than 99%
105.9 better than 99%
1.54 better than 99%
70% of 129 duels better than 99%
39% of 23 situations better than 54%
Ancient17
59% better than 72%
1.01 better than 99%
102.0 better than 99%
1.42 better than 99%
62% of 82 duels better than 94%
30% of 20 situations better than 30%
Anubis15
60% better than 78%
0.83 better than 88%
92.6 better than 93%
1.10 better than 73%
59% of 54 duels better than 89%
17% of 6 situations better than 8%
Inferno6
83% -
0.95 -
95.9 -
1.44-
53% of 38 duels -
33% of 6 situations -
Nuke3
67% -
1.07 -
105.7 -
1.47-
74% of 19 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ryzesux plays

Across 106 matches ryzesux averages K/R 0.98, ADR 100.1 and a rating of 1.40. Biggest strength: Rating at 1.40, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 20.4 kills per match with 48% headshots. The strongest map is Mirage with a 71% win rate in 31 matches. In 82 of 106 matches the rating was 1.10 or higher (77%), in 12 it was below 0.90. In 106 matches with detailed stats: 31 4Ks and 10 aces. Things go best on Dust 2 (+55 ELO, win rate 63%). Last 30 days: 106 matches, win rate 65%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.